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Made menus much nicer to look at
Also added a changeable FOV
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@@ -30,6 +30,7 @@ public class PortalCamera : MonoBehaviour
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// Gets the camera from the component
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m_Camera = gameObject.GetComponent<Camera>();
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m_Camera.fieldOfView = MainMenu.fov;
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// Creates the render texture
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RenderTextureDescriptor descriptor = new(Screen.width, Screen.height);
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