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Did stuff
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@@ -74,5 +74,8 @@ public partial class PlayerMovement : MonoBehaviour
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// Sets the last wall normal to the current normal for later use
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m_LastWallNormal = m_WallNormal;
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// Checks if the player wants to jump
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if (m_JumpKeyPressed) { Jump(2.0f, true); }
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}
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}
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