From 1f81b9cb2fdb61ad0fbc91151d1d2b12f78c614b Mon Sep 17 00:00:00 2001 From: Pasha Bibko Date: Fri, 4 Apr 2025 12:50:58 +0100 Subject: [PATCH] Did stuff --- Assets/Prefabs/Portal.prefab | 2 +- Assets/Scenes/SampleScene.unity | 914 ++++++++++++------------ Assets/Scripts/Portals/PortalManager.cs | 2 +- 3 files changed, 459 insertions(+), 459 deletions(-) diff --git a/Assets/Prefabs/Portal.prefab b/Assets/Prefabs/Portal.prefab index ea11712..446d651 100644 --- a/Assets/Prefabs/Portal.prefab +++ b/Assets/Prefabs/Portal.prefab @@ -268,7 +268,7 @@ BoxCollider: m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 - m_Enabled: 1 + m_Enabled: 0 serializedVersion: 3 m_Size: {x: 10, y: 10, z: 5} m_Center: {x: 0, y: 5, z: -3.5} diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 89c60bd..146a944 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -37,7 +37,7 @@ RenderSettings: m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} - m_Sun: {fileID: 705507994} + m_Sun: {fileID: 0} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -186,12 +186,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184474} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -292,12 +292,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3704414} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -453,12 +453,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80674224} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -667,12 +667,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88802998} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -758,12 +758,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91982768} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -879,12 +879,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92538669} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -985,12 +985,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122251919} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -1170,12 +1170,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156169926} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -1307,12 +1307,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197672791} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -1413,12 +1413,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198569683} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -1519,12 +1519,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233380147} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -1714,12 +1714,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241925889} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -1835,12 +1835,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282366925} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -1941,12 +1941,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292363694} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2032,12 +2032,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294563069} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2158,12 +2158,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 318181806} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2249,12 +2249,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322757009} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2355,12 +2355,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346507995} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2476,12 +2476,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367456053} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2582,12 +2582,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370119273} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2688,12 +2688,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376806451} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2779,12 +2779,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377835092} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2900,12 +2900,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383428694} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3006,12 +3006,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398183286} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3097,12 +3097,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435088975} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3218,12 +3218,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443455229} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3324,12 +3324,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451011276} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3430,12 +3430,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453349376} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3536,12 +3536,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454587927} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3627,12 +3627,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479468692} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3733,12 +3733,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480920582} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3839,12 +3839,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486728955} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4035,12 +4035,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515736268} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4141,12 +4141,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538274577} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4232,12 +4232,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541470219} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4353,12 +4353,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543919274} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4568,12 +4568,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587792048} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4659,12 +4659,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609667110} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4765,12 +4765,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623275128} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4871,12 +4871,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626104095} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4992,12 +4992,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659948085} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5098,12 +5098,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669538316} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5204,12 +5204,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676718658} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5333,13 +5333,13 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705507993} serializedVersion: 2 - m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &720009867 GameObject: m_ObjectHideFlags: 0 @@ -5389,12 +5389,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720009867} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5495,12 +5495,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728779906} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5601,12 +5601,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738550369} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5707,12 +5707,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754184262} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5828,12 +5828,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765026729} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5919,12 +5919,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770639395} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6025,12 +6025,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784609518} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6234,12 +6234,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801446440} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6340,12 +6340,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811609686} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6446,12 +6446,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 813608504} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6552,12 +6552,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819521512} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6740,12 +6740,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861461566} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6846,12 +6846,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868227304} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6937,12 +6937,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876770307} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7058,12 +7058,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877871330} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7149,12 +7149,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880202220} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7270,12 +7270,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899779054} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7361,12 +7361,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907395357} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7542,12 +7542,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909720217} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7663,12 +7663,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921043621} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7769,12 +7769,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921633829} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7860,12 +7860,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925178854} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7981,12 +7981,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931340317} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8072,12 +8072,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936182651} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8193,12 +8193,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937168903} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8299,12 +8299,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938464529} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8405,12 +8405,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939756663} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8542,12 +8542,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974940780} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8633,12 +8633,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005571348} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8739,12 +8739,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006976174} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8860,12 +8860,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016856840} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8966,12 +8966,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025007857} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9072,12 +9072,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038274277} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9163,12 +9163,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058153466} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9284,12 +9284,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063937185} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9375,12 +9375,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063971904} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9481,12 +9481,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093440195} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9602,12 +9602,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119634444} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9708,12 +9708,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124258150} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9814,12 +9814,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1133899318} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9920,12 +9920,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145078659} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10026,12 +10026,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151167644} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10117,12 +10117,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157483232} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10238,12 +10238,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160553441} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10329,12 +10329,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160769874} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10450,12 +10450,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163424654} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10551,7 +10551,7 @@ Rigidbody: m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 0 - m_Interpolate: 0 + m_Interpolate: 1 m_Constraints: 0 m_CollisionDetection: 1 --- !u!1 &1189867105 stripped @@ -10623,12 +10623,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194792717} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10729,12 +10729,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204641200} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10835,12 +10835,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208082006} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10941,12 +10941,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213172941} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11047,12 +11047,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214437191} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11138,12 +11138,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220780381} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11259,12 +11259,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230216905} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11365,12 +11365,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237184041} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11471,12 +11471,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239908885} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11562,12 +11562,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246331934} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11683,12 +11683,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247805611} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11789,12 +11789,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264791682} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11895,12 +11895,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287382798} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12001,12 +12001,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303396974} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12092,12 +12092,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315944177} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12213,12 +12213,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321695515} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12319,12 +12319,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334192498} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12425,12 +12425,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337688183} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12516,12 +12516,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339212878} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12637,12 +12637,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344509248} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12874,12 +12874,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456215146} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12965,12 +12965,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480667472} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13086,12 +13086,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490477047} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13192,12 +13192,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505178933} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13298,12 +13298,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509779810} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13409,12 +13409,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545883015} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13515,12 +13515,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561871130} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13621,12 +13621,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563287690} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13727,12 +13727,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603404181} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13818,12 +13818,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609630765} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13939,12 +13939,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646977412} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14045,12 +14045,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652052879} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14136,12 +14136,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658781291} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14257,12 +14257,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665475731} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14363,12 +14363,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667041620} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14469,12 +14469,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1687000721} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14575,12 +14575,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690882472} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14681,12 +14681,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695018870} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14787,12 +14787,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727536272} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14893,12 +14893,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755821816} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14999,12 +14999,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785879025} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15090,12 +15090,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1802538869} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15211,12 +15211,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814447009} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15317,12 +15317,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819356656} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15423,12 +15423,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821819587} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15529,12 +15529,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837026077} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15635,12 +15635,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854878170} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15741,12 +15741,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861848488} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15847,12 +15847,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891905256} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15953,12 +15953,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909029071} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16059,12 +16059,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911869615} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16165,12 +16165,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916023926} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16271,12 +16271,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925467937} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16362,12 +16362,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927681503} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16483,12 +16483,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934720225} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16589,12 +16589,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949355158} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16680,12 +16680,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968876055} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16869,12 +16869,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989179423} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16975,12 +16975,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998218710} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -17248,12 +17248,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063778112} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -17354,12 +17354,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085076195} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -17475,12 +17475,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144867472} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 diff --git a/Assets/Scripts/Portals/PortalManager.cs b/Assets/Scripts/Portals/PortalManager.cs index 45e40d3..2b37922 100644 --- a/Assets/Scripts/Portals/PortalManager.cs +++ b/Assets/Scripts/Portals/PortalManager.cs @@ -67,7 +67,7 @@ public class PortalManager : MonoBehaviour // Teleports the player Vector3 offset = Quaternion.Euler(0f, rotDif, 0f) * difference; - PlayerMovement.SetPos(m_OtherManager.transform.position + PlayerOffset() - new Vector3(0, 2, 0)); + PlayerMovement.SetPos(m_OtherManager.transform.position + offset - new Vector3(0, 1.5f, 0)); // Tellss the player it went through a portal PlayerMovement.Instance().WentThroughPortal(rotDif);