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109 lines
2.9 KiB
C++
109 lines
2.9 KiB
C++
#pragma once
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// Lexer foward declares fstream components so we can use them here //
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#include <Lexer.h>
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#include <memory>
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// Foward declares STD stuff that is passed around //
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namespace std::filesystem { class path; }
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// Foward declares all items of the llvm lib that we need //
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// Done to avoid including LLVM.h to shorten compile times //
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namespace llvm { class Value; }
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// Foward declares the wrapper around the LLVM objects we need to pass around //
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namespace LX { struct InfoLLVM; }
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// The nodes of the abstract syntax tree constructed by the parser from the tokens //
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namespace LX::AST
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{
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// Base node that everything else inherits from
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struct Node
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{
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// Enum for storing the type of node //
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// Used so a pointer to Node can be used and then turned into it's true type //
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enum NodeType
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{
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// General Nodes //
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NUMBER_LITERAL,
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OPERATION,
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// Control flow Nodes //
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RETURN_STATEMENT,
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// If an error happened somewhere //
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UNDEFINED = -1
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};
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// Constructor to set the node type (no others provided) //
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Node(NodeType type);
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// Virtual destructor because of polymorphism //
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virtual ~Node() = default;
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// Function for generating LLVN IR (Intermediate representation) //
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virtual llvm::Value* GenIR(InfoLLVM& LLVM) = 0;
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// Function to log the node to a file //
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virtual void Log(std::ofstream* log, unsigned depth) = 0;
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// Function for generating C/C++ code (Currently not implemented) //
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//virtual void GenC() = 0;
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// The type of the node //
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const NodeType m_Type;
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};
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}
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namespace LX
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{
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// Thrown if there was an error during IR Generation //
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struct IRGenerationError {};
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// Thrown if there was an unexpected (incorrect) token //
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struct UnexpectedToken
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{
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// The token type that should be there //
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Token::TokenType expected;
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// If there are multiple expected types there is an option for a custom message //
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std::string override;
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// What token was actually at that position //
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// Stored as Token not TokenType to store the location of it within the source //
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Token got;
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};
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// Holds all needed info about a function //
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// Currently only holds the body but in the future will hold: name, params, namespace/class-member
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struct FunctionDefinition
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{
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// Defualt constructor (none other given) //
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FunctionDefinition();
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// The name of the function //
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std::string name;
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// The instructions of the body of the function //
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std::vector<std::unique_ptr<AST::Node>> body;
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};
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struct FileAST
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{
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// Default constructor (none other given) //
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FileAST();
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// All the functions within this file //
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std::vector<FunctionDefinition> functions;
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};
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// Turns the tokens of a file into it's abstract syntax tree equivalent //
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FileAST TurnTokensIntoAbstractSyntaxTree(std::vector<Token>& tokens, std::ofstream* log);
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// Turns an abstract binary tree into LLVM intermediate representation //
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void GenerateIR(FileAST& ast, const std::string& name, const std::filesystem::path& IRPath);
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}
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