mirror of
https://github.com/PashaBibko/LX.git
synced 2026-04-04 01:49:05 +00:00
Refactored how logging works
Made it central reusable logic. No longer needs to be passed around, opened or closed.
This commit is contained in:
19
Common/src/Console.cpp
Normal file
19
Common/src/Console.cpp
Normal file
@@ -0,0 +1,19 @@
|
||||
#include <LX-Common.h>
|
||||
|
||||
namespace LX
|
||||
{
|
||||
void PrintStringAsColor(const std::string& str, Color c)
|
||||
{
|
||||
// Gets a handle to the console //
|
||||
static HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
|
||||
// Sets the color of the console to the desired color //
|
||||
SetConsoleTextAttribute(hConsole, (WORD)c);
|
||||
|
||||
// Outputs the text //
|
||||
std::cout << str;
|
||||
|
||||
// Resets the color //
|
||||
SetConsoleTextAttribute(hConsole, (WORD)Color::LIGHT_GRAY);
|
||||
}
|
||||
}
|
||||
26
Common/src/Logger.cpp
Normal file
26
Common/src/Logger.cpp
Normal file
@@ -0,0 +1,26 @@
|
||||
#include <LX-Common.h>
|
||||
|
||||
namespace LX
|
||||
{
|
||||
// Allocates memory for the log file pointer //
|
||||
std::ofstream* Log::s_LogFile = nullptr;
|
||||
|
||||
void Log::Init()
|
||||
{
|
||||
// The actual object holding the log file //
|
||||
// Has to be done like this to stop MSVC complaining //
|
||||
static std::ofstream actualLog;
|
||||
|
||||
// Opens the log file and assigns it to the log pointer //
|
||||
actualLog.open("log");
|
||||
s_LogFile = &actualLog;
|
||||
}
|
||||
|
||||
void Log::Close()
|
||||
{
|
||||
// Flushes and closes the log //
|
||||
// Yes I know closing automatically flushes but this function looked empty //
|
||||
s_LogFile->flush();
|
||||
s_LogFile->close();
|
||||
}
|
||||
}
|
||||
@@ -3,36 +3,38 @@
|
||||
|
||||
namespace LX
|
||||
{
|
||||
// All the different functions that can be called by the system //
|
||||
// Currently all empty but here for easier future development //
|
||||
|
||||
using DllFunc = bool(HMODULE);
|
||||
|
||||
static bool ProcAttach(HMODULE hModule)
|
||||
{
|
||||
Log::Init(); // Initalises the log before the main process starts
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool ProcDetach(HMODULE hModule)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool ThreadAttach(HMODULE hModule)
|
||||
{
|
||||
}
|
||||
|
||||
static bool ThreadDetach(HMODULE hModule)
|
||||
{
|
||||
}
|
||||
static bool ThreadAttach(HMODULE hModule) { return true; }
|
||||
static bool ThreadDetach(HMODULE hModule) { return true; }
|
||||
}
|
||||
|
||||
BOOL __stdcall DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
|
||||
{
|
||||
switch (ul_reason_for_call)
|
||||
// All the functions that might be called with their relevant state //
|
||||
static const std::unordered_map<DWORD, LX::DllFunc&> funcs =
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
{ DLL_PROCESS_ATTACH, LX::ProcAttach },
|
||||
{ DLL_PROCESS_DETACH, LX::ProcDetach },
|
||||
{ DLL_THREAD_ATTACH , LX::ThreadAttach },
|
||||
{ DLL_THREAD_DETACH , LX::ThreadDetach }
|
||||
};
|
||||
|
||||
return true;
|
||||
// Returns the output of the relavant function //
|
||||
return funcs.at(ul_reason_for_call)(hModule);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user