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Organized project files
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<ClInclude Include="Lexer.h" />
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<ClInclude Include="LLVM.h" />
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<ClInclude Include="Parser.h" />
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@@ -1,21 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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<ClInclude Include="Console.h" />
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<ClInclude Include="Lexer.h" />
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<ClInclude Include="LLVM.h" />
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<ClInclude Include="Parser.h" />
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<ClInclude Include="Util.h" />
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@@ -1,27 +0,0 @@
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#pragma once
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#include <string>
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namespace LX
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{
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enum class Color
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{
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BLACK = 0,
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BLUE = 1,
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GREEN = 2,
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AQUA = 3,
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RED = 4,
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PURPLE = 5,
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YELLOW = 6,
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LIGHT_GRAY = 7,
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LIGHT_BLUE = 9,
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LIGHT_GREEN = 10,
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LIGHT_AQUA = 11,
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LIGHT_RED = 12,
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LIGHT_PURPLE = 13,
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LIGHT_YELLOW = 14,
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WHITE = 15
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};
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void PrintStringAsColor(const std::string& str, Color c);
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}
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@@ -1,22 +0,0 @@
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#include <Console.h>
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#include <Windows.h>
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#include <iostream>
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namespace LX
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{
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void PrintStringAsColor(const std::string& str, Color c)
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{
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// Gets a handle to the console //
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HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
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// Sets the color of the console to the desired color //
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SetConsoleTextAttribute(hConsole, (WORD)c);
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// Outputs the text //
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std::cout << str;
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// Resets the color //
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SetConsoleTextAttribute(hConsole, (WORD)Color::LIGHT_GRAY);
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}
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}
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