46 lines
1.8 KiB
C#
46 lines
1.8 KiB
C#
/*****
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* This is part of a simple PropertyDrawer for string variables to allow drag
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* and drop of MonoScripts in the inspector of the Unity3d editor.
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*
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* NOTE: This is a runtime script and MUST NOT be placed in a folder named "editor".
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* It also requires another editor file named "MonoScriptPropertyDrawer.cs"
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*
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* Copyright (c) 2016 Bunny83
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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*****/
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using UnityEngine;
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using System;
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namespace Ext.B83.Unity.Attributes
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{
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[AttributeUsage(AttributeTargets.Field)]
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public class MonoScriptAttribute : PropertyAttribute
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{
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public Type type;
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public MonoScriptAttribute() { }
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public MonoScriptAttribute(System.Type aType)
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{
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type = aType;
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}
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}
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}
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