Files
Inter-Face-Off/Assets/Scripts/Ext/MonoScriptAttribute.cs
2026-01-15 13:20:04 +00:00

46 lines
1.8 KiB
C#

/*****
* This is part of a simple PropertyDrawer for string variables to allow drag
* and drop of MonoScripts in the inspector of the Unity3d editor.
*
* NOTE: This is a runtime script and MUST NOT be placed in a folder named "editor".
* It also requires another editor file named "MonoScriptPropertyDrawer.cs"
*
* Copyright (c) 2016 Bunny83
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*****/
using UnityEngine;
using System;
namespace Ext.B83.Unity.Attributes
{
[AttributeUsage(AttributeTargets.Field)]
public class MonoScriptAttribute : PropertyAttribute
{
public Type type;
public MonoScriptAttribute() { }
public MonoScriptAttribute(System.Type aType)
{
type = aType;
}
}
}