Files
Inter-Face-Off/Assets/Scripts/WindowComponents.cs

33 lines
1.3 KiB
C#

using UnityEngine.UI;
using UnityEngine;
namespace InterfaceOff
{
public class WindowComponents : MonoBehaviour
{
[field: SerializeField] public Image WindowImage { get; private set; }
[field: SerializeField] public RectTransform TopBarRectTransform { get; private set; }
[field: SerializeField] public RectTransform RectTransform { get; private set; }
[field: SerializeField] public RectTransform CloseButtonRectTransform { get; private set; }
[field: SerializeField] public Text InfoText { get; private set; }
public Rect Rect => new
(
RectTransform.position.x - RectTransform.rect.width / 2,
RectTransform.position.y - RectTransform.rect.height / 2,
RectTransform.rect.width,
RectTransform.rect.height
);
public void SetWidth(float width)
{
RectTransform.sizeDelta = new Vector2(width, RectTransform.sizeDelta.y);
WindowImage.rectTransform.sizeDelta = new Vector2(width, 200);
TopBarRectTransform.sizeDelta = new Vector2(width, 40);
CloseButtonRectTransform.anchoredPosition = new Vector2(width / 2 - 20, 0);
InfoText.rectTransform.sizeDelta = new Vector2(width - 40, 30);
}
}
}