using UnityEngine.UI; using UnityEngine; using UnityEngine.Serialization; namespace InterfaceOff { public class WindowComponents : MonoBehaviour { [field: SerializeField] public Image WindowImage { get; private set; } [field: SerializeField] public RectTransform RectTransform { get; private set; } [field: SerializeField] public Text InfoText { get; private set; } public Rect Rect => new ( RectTransform.position.x - RectTransform.rect.width / 2, RectTransform.position.y - RectTransform.rect.height / 2, RectTransform.rect.width, RectTransform.rect.height ); } }