using System.Collections; using System.Collections.Generic; using UnityEngine; public class TitleJuice : MonoBehaviour { void Start() { // Scale the gameobject to 2.0 in 1.5 seconds iTween.ScaleTo(gameObject, iTween.Hash("x", 1.2, "y", 1.2, "time", 1.5, "looptype", "pingpong", "easetype", iTween.EaseType.easeInOutQuad)); } }