using UnityEngine; namespace InterfaceOff.MainMenu { public class TitleJuice : MonoBehaviour { // Scale the gameobject to 2.0 in 1.5 seconds private void Start() => iTween.ScaleTo ( gameObject, iTween.Hash("x", 1.1, "y", 1.1, "time", 1.5, "looptype", "pingpong", "easetype", iTween.EaseType.easeInOutQuad) ); } }