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9236ef6d95
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4a507152d5
| Author | SHA1 | Date | |
|---|---|---|---|
| 4a507152d5 | |||
| 69f0e3c9fc | |||
| 441f738456 |
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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tessellationDetail: 0
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bones: []
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spriteID: 2259756a308ae8243bb80cdadbd01404
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internalID: -1825452829
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vertices: []
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indices:
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edges: []
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weights: []
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outline: []
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physicsShape: []
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bones: []
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spriteID: b21efe9cc5a085145a4fbe8d20c13dc3
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internalID: 0
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vertices: []
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indices:
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edges: []
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weights: []
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secondaryTextures: []
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nameFileIdTable:
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snotty_0: -339790940
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -11,6 +11,7 @@ GameObject:
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- component: {fileID: 7615137864899030202}
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- component: {fileID: 9119941147487960489}
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m_Layer: 0
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m_Name: ImagePrefab
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m_TagString: Untagged
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@@ -75,3 +76,47 @@ MonoBehaviour:
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1810675969122322477}
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m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
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m_SelectOnRight: {fileID: 0}
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m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
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m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
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m_ColorMultiplier: 1
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m_FadeDuration: 0.1
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m_SpriteState:
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m_HighlightedSprite: {fileID: 0}
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m_PressedSprite: {fileID: 0}
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m_SelectedSprite: {fileID: 0}
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m_DisabledSprite: {fileID: 0}
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m_AnimationTriggers:
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m_NormalTrigger: Normal
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m_HighlightedTrigger: Highlighted
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m_PressedTrigger: Pressed
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m_SelectedTrigger: Selected
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m_TargetGraphic: {fileID: 5719316240314792175}
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m_OnClick:
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m_PersistentCalls:
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@@ -11,9 +11,8 @@ GameObject:
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- component: {fileID: 8377239034391175029}
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m_Icon: {fileID: 0}
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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m_SelectOnDown: {fileID: 0}
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m_SelectOnLeft: {fileID: 0}
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m_SelectOnRight: {fileID: 0}
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m_Colors:
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m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
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m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
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m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
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m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
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m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
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m_ColorMultiplier: 1
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m_FadeDuration: 0.1
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m_SpriteState:
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m_HighlightedSprite: {fileID: 0}
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m_PressedSprite: {fileID: 0}
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m_SelectedSprite: {fileID: 0}
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m_DisabledSprite: {fileID: 0}
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m_AnimationTriggers:
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m_NormalTrigger: Normal
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m_HighlightedTrigger: Highlighted
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m_PressedTrigger: Pressed
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m_SelectedTrigger: Selected
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m_DisabledTrigger: Disabled
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m_Interactable: 1
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m_TargetGraphic: {fileID: 3009414327569646558}
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m_OnClick:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 3265764588146964386}
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m_TargetAssemblyTypeName: InterfaceOff.WindowInteractions, Assembly-CSharp
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m_MethodName: WindowClicked
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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--- !u!1 &3890928559484794403
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1,4 +1,3 @@
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using System;
|
||||
using UnityEngine;
|
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|
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namespace InterfaceOff
|
||||
|
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@@ -13,6 +13,12 @@ namespace InterfaceOff
|
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public class ImageRegistry : ScriptableObject
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{
|
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[field: SerializeField] public ImageSet[] Registered { get; set; }
|
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public Sprite[] GetRandomSpriteSet()
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{
|
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int index = Random.Range(0, Registered.Length);
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return Registered[index].Images;
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}
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}
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public class ImageWindow : WindowBase
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@@ -25,9 +31,11 @@ namespace InterfaceOff
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new(45f, -45)
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};
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private int m_TilesRotatedCorrectly;
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public override void OnWindowInstantiation()
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{
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Sprite[] sprites = CanvasManager.Instance.Images.Registered[0].Images;
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Sprite[] sprites = CanvasManager.Instance.Images.GetRandomSpriteSet();
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for (int i = 0; i < 4; i++)
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{
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@@ -36,10 +44,39 @@ namespace InterfaceOff
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t.sizeDelta = new Vector2(80, 80);
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t.localPosition = Positions[i];
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t.eulerAngles = new Vector3(0, 0, Random.Range(1, 4) * 90);
|
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Image img = go.GetComponent<Image>();
|
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img.material = new Material(Shader.Find("UI/Default"));
|
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img.sprite = sprites[i];
|
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|
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Button button = go.GetComponent<Button>();
|
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button.onClick.AddListener(() =>
|
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{
|
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RectTransform rect = button.GetComponent<RectTransform>();
|
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|
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if (!(rect.rotation.eulerAngles.z < 45 && rect.rotation.eulerAngles.z > -45))
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{
|
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Vector3 rot = rect.rotation.eulerAngles;
|
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rot += new Vector3(0, 0, 90);
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|
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rect.rotation = Quaternion.Euler(rot);
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}
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|
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if (rect.rotation.eulerAngles.z < 45 && rect.rotation.eulerAngles.z > -45)
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{
|
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m_TilesRotatedCorrectly++;
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button.interactable = false;
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}
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});
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}
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}
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|
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private void Update()
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{
|
||||
if (m_TilesRotatedCorrectly == 4)
|
||||
{
|
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Destroy(gameObject);
|
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}
|
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}
|
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}
|
||||
|
||||
Reference in New Issue
Block a user