Cleaned up window base code

This commit is contained in:
Pasha Bibko
2026-01-15 11:17:27 +00:00
parent da7cb58ec3
commit fd61dcb2f4
8 changed files with 32 additions and 40 deletions

View File

@@ -4,28 +4,20 @@ namespace InterfaceOff
{
public class MovingWindow : WindowBase
{
private int m_Health = int.MaxValue;
public override void OnWindowInstantiation()
{
/* Creates a random health value */
m_Health = Random.Range(2, 6);
Components.InfoText.text = $"{m_Health}";
/* Adds a random advert to the display */
Components.WindowImage.sprite = AdvertRegistry.GetRandomAdvert();
Components.WindowImage.color = new Color(1, 1, 1, 1);
/* Calculates a random velocity direction */
float angle = Random.Range(0, Mathf.PI * 2);
Velocity = new Vector2(Mathf.Cos(angle), Mathf.Sin(angle)) * 100;
}
public override void OnWindowClicked()
public override void OnWindowCloseButtonClicked()
{
/* Decreases health and destroys if at 0 */
m_Health--;
Components.InfoText.text = $"{m_Health}";
if (m_Health <= 0)
{
Destroy(gameObject);
}
Destroy(gameObject);
}
}
}