Added a way to store player score
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@@ -1067,6 +1067,11 @@ PrefabInstance:
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propertyPath: m_Name
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value: GameCanvas
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objectReference: {fileID: 0}
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
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value:
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objectReference: {fileID: 880466090}
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type: 3}
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propertyPath: m_LocalPosition.x
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@@ -1117,11 +1122,11 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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type: 3}
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value:
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objectReference: {fileID: 880466090}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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