Added scaled difficulty
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using InterfaceOff.MainMenu;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
@@ -39,8 +40,8 @@ namespace InterfaceOff.WorldScene
|
||||
{
|
||||
if (Spawner.AutoSpawn)
|
||||
{
|
||||
ScoreText.text = $"Score: {Time.timeSinceLevelLoad:F1}";
|
||||
Score = Time.timeSinceLevelLoad;
|
||||
Score = Time.timeSinceLevelLoad * DifficultyManager.DifficultyEffect;
|
||||
ScoreText.text = $"Score: {Score:F1}";
|
||||
}
|
||||
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user