Gave an exit animation to windows

This commit is contained in:
2026-01-19 21:18:50 +00:00
parent 59596fead8
commit e58db7d6af
6 changed files with 23 additions and 6 deletions

View File

@@ -1,4 +1,5 @@
using System;
using System.Collections;
using UnityEngine;
namespace InterfaceOff
@@ -55,14 +56,30 @@ namespace InterfaceOff
Components.RectTransform.anchoredPosition = position; // Updates position if it is supposed to change
}
public virtual void OnWindowInstantiation() { }
protected virtual void OnWindowInstantiation() { }
/* Default close button closes the window */
public virtual void OnWindowCloseButtonClicked() => DestroyWindow();
public void DestroyWindow()
{
StartCoroutine(routine: DeathSequence());
Creator.AlertOfDespawnedWindow();
}
private IEnumerator DeathSequence()
{
float duration = 0f;
while (duration < 1f)
{
duration += Time.deltaTime;
float scale = 1f - duration;
transform.localScale = new Vector3(scale, scale, 1f);
yield return null;
}
Destroy(gameObject);
}
}