Added custom cursor

This commit is contained in:
Pasha Bibko
2026-01-20 15:23:59 +00:00
parent 12032c217c
commit db4ece3445
5 changed files with 141 additions and 4 deletions

View File

@@ -9,6 +9,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 6997620146033860791}
- component: {fileID: 3265567963809100238}
m_Layer: 0
m_Name: Cursor
m_TagString: Untagged
@@ -26,12 +27,27 @@ Transform:
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 7297418410848169550}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3265567963809100238
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7563216493506774349}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 353f192b40556e34dada2d432a9ffa85, type: 3}
m_Name:
m_EditorClassIdentifier:
AttachedCamera: {fileID: 0}
ZValue: 8
Scale: 15
--- !u!1001 &7119938247261505957
PrefabInstance:
m_ObjectHideFlags: 0