Added custom cursor
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@@ -9,6 +9,7 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 6997620146033860791}
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- component: {fileID: 3265567963809100238}
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m_Layer: 0
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m_Name: Cursor
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m_TagString: Untagged
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@@ -26,12 +27,27 @@ Transform:
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
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m_ConstrainProportionsScale: 1
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m_Children:
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- {fileID: 7297418410848169550}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &3265567963809100238
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7563216493506774349}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 353f192b40556e34dada2d432a9ffa85, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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AttachedCamera: {fileID: 0}
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ZValue: 8
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Scale: 15
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--- !u!1001 &7119938247261505957
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PrefabInstance:
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m_ObjectHideFlags: 0
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