Added registries

This commit is contained in:
Pasha Bibko
2026-01-15 10:51:27 +00:00
parent a7413ab629
commit da7cb58ec3
42 changed files with 895 additions and 27 deletions

View File

@@ -21,11 +21,11 @@ namespace InterfaceOff
Components.InfoText.text = "Rotate";
/* Creates the images to rotate */
Sprite[] sprites = CanvasManager.Instance.Images.GetRandomSpriteSet();
Sprite[] sprites = ImageRegistry.GetRandomSpriteSet();
for (int i = 0; i < 4; i++)
{
/* Fetches/Creates needed components */
GameObject go = Instantiate(CanvasManager.Instance.ImagePrefab, transform);
GameObject go = Instantiate(PrefabRegistry.Instance.ImagePrefab, transform);
RectTransform t = go.GetComponent<RectTransform>();
t.sizeDelta = new Vector2(80, 80);