Added registries

This commit is contained in:
Pasha Bibko
2026-01-15 10:51:27 +00:00
parent a7413ab629
commit da7cb58ec3
42 changed files with 895 additions and 27 deletions

View File

@@ -0,0 +1,14 @@
using UnityEngine;
namespace InterfaceOff
{
[CreateAssetMenu(fileName = nameof(PrefabRegistry), menuName = "Custom/Create Prefab Registry")]
public class PrefabRegistry : ScriptableObject
{
[field: SerializeField] public GameObject ImagePrefab { get; private set; }
public static PrefabRegistry Instance { get; private set; }
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
private static void LoadRegistry() => Instance = Resources.Load<PrefabRegistry>(nameof(PrefabRegistry));
}
}