Added registries

This commit is contained in:
Pasha Bibko
2026-01-15 10:51:27 +00:00
parent a7413ab629
commit da7cb58ec3
42 changed files with 895 additions and 27 deletions

View File

@@ -0,0 +1,25 @@
using UnityEngine;
namespace InterfaceOff
{
[System.Serializable] public struct ImageSet
{
[field: SerializeField] public Sprite[] Images { get; set; }
}
[CreateAssetMenu(fileName = "Image Registry", menuName = "Custom/Create Image Registry")]
public class ImageRegistry : ScriptableObject
{
[field: SerializeField] private ImageSet[] m_Registered;
private static ImageRegistry Instance;
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
private static void LoadRegistry() => Instance = Resources.Load<ImageRegistry>("ImageRegistry");
public static Sprite[] GetRandomSpriteSet()
{
int index = Random.Range(0, Instance.m_Registered.Length);
return Instance.m_Registered[index].Images;
}
}
}