GameScene Changes

Added Sprite Textures to Walls & Smaller Details
This commit is contained in:
StudentJW
2026-01-22 11:37:47 +00:00
parent 9a7a86b16f
commit d8d87ef985
16 changed files with 1356 additions and 442 deletions

View File

@@ -62,7 +62,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- {fileID: 2100000, guid: 02a867a97dc1d3f49a269ceb16495727, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0

View File

@@ -62,7 +62,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- {fileID: 2100000, guid: 02a867a97dc1d3f49a269ceb16495727, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -133,7 +133,7 @@ Transform:
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 2, z: 0}
m_LocalScale: {x: 0.2, y: 1, z: 2}
m_LocalScale: {x: 0.19685, y: 1, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2270340224686515288}
@@ -166,7 +166,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- {fileID: 2100000, guid: 02a867a97dc1d3f49a269ceb16495727, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -284,7 +284,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- {fileID: 2100000, guid: 02a867a97dc1d3f49a269ceb16495727, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0