Made damage do damage
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133
Assets/Redbubble.mat
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133
Assets/Redbubble.mat
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@@ -0,0 +1,133 @@
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Assets/Redbubble.mat.meta
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8
Assets/Redbubble.mat.meta
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@@ -10,6 +10,7 @@ namespace InterfaceOff.WorldScene
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[SerializeField] private GameObject HurtOverlay;
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[SerializeField] private Slider SliderThing;
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[SerializeField] private WindowSpawner Spawner;
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[SerializeField] private GameObject HittyThingThatSkyDidntWantMeToNameItLikeThisAndInsteadNameItPropely;
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[field: SerializeField] public int HitsTaken { get; private set; }
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@@ -24,6 +25,20 @@ namespace InterfaceOff.WorldScene
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transform.localPosition = pos;
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}
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private void Update()
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{
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float kjjjjgkjdfh = HitsTaken * 5f;
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kjjjjgkjdfh = Mathf.Clamp(kjjjjgkjdfh, 0f, 100);
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if (!Spawner.AutoSpawn)
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{
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return;
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}
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HittyThingThatSkyDidntWantMeToNameItLikeThisAndInsteadNameItPropely.transform.localScale =
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new Vector3(90, kjjjjgkjdfh, 90);
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}
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void LateUpdate()
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{
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if (Spawner.AutoSpawn)
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@@ -95,7 +95,7 @@ namespace InterfaceOff
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public void AlertOfDespawnedWindow() => SpawnedWindowCount--;
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private int SpawnyThingyMajig = 900; // Sky chose dis
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private int SpawnyThingyMajig = 9000; // Sky chose dis
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private void FixedUpdate()
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{
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@@ -106,7 +106,7 @@ namespace InterfaceOff
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if (SpawnyThingyMajig == 0)
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{
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PasswordField.SetActive(true);
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SpawnyThingyMajig = Random.Range(200, 1000);
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SpawnyThingyMajig = Random.Range(2000, 10000);
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}
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else
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{
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Block a user