diff --git a/.idea/indexLayout.xml b/.idea/indexLayout.xml
new file mode 100644
index 0000000..7b08163
--- /dev/null
+++ b/.idea/indexLayout.xml
@@ -0,0 +1,8 @@
+
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\ No newline at end of file
diff --git a/.idea/projectSettingsUpdater.xml b/.idea/projectSettingsUpdater.xml
new file mode 100644
index 0000000..ef20cb0
--- /dev/null
+++ b/.idea/projectSettingsUpdater.xml
@@ -0,0 +1,8 @@
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\ No newline at end of file
diff --git a/.idea/vcs.xml b/.idea/vcs.xml
new file mode 100644
index 0000000..35eb1dd
--- /dev/null
+++ b/.idea/vcs.xml
@@ -0,0 +1,6 @@
+
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+
\ No newline at end of file
diff --git a/.idea/workspace.xml b/.idea/workspace.xml
new file mode 100644
index 0000000..c22358e
--- /dev/null
+++ b/.idea/workspace.xml
@@ -0,0 +1,87 @@
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+ 1768387899727
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+ 1768387899727
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\ No newline at end of file
diff --git a/Assets/Scenes/MenuScene.unity b/Assets/Scenes/MenuScene.unity
index 07fb584..cc4b45f 100644
--- a/Assets/Scenes/MenuScene.unity
+++ b/Assets/Scenes/MenuScene.unity
@@ -1181,10 +1181,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_UiScaleMode: 0
+ m_UiScaleMode: 1
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
- m_ReferenceResolution: {x: 800, y: 600}
+ m_ReferenceResolution: {x: 1920, y: 1080}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
@@ -1209,8 +1209,8 @@ Canvas:
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
- m_VertexColorAlwaysGammaSpace: 0
- m_AdditionalShaderChannelsFlag: 25
+ m_VertexColorAlwaysGammaSpace: 1
+ m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 0
diff --git a/Assets/Scripts/.idea/indexLayout.xml b/Assets/Scripts/.idea/indexLayout.xml
new file mode 100644
index 0000000..7b08163
--- /dev/null
+++ b/Assets/Scripts/.idea/indexLayout.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
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+
\ No newline at end of file
diff --git a/Assets/Scripts/.idea/projectSettingsUpdater.xml b/Assets/Scripts/.idea/projectSettingsUpdater.xml
new file mode 100644
index 0000000..ef20cb0
--- /dev/null
+++ b/Assets/Scripts/.idea/projectSettingsUpdater.xml
@@ -0,0 +1,8 @@
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\ No newline at end of file
diff --git a/Assets/Scripts/.idea/vcs.xml b/Assets/Scripts/.idea/vcs.xml
new file mode 100644
index 0000000..b2bdec2
--- /dev/null
+++ b/Assets/Scripts/.idea/vcs.xml
@@ -0,0 +1,6 @@
+
+
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+
\ No newline at end of file
diff --git a/Assets/Scripts/.idea/workspace.xml b/Assets/Scripts/.idea/workspace.xml
new file mode 100644
index 0000000..251db1f
--- /dev/null
+++ b/Assets/Scripts/.idea/workspace.xml
@@ -0,0 +1,85 @@
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+ 1768387976497
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diff --git a/Assets/Scripts/StartMenuController.cs b/Assets/Scripts/StartMenuController.cs
index 1a64562..2c9da86 100644
--- a/Assets/Scripts/StartMenuController.cs
+++ b/Assets/Scripts/StartMenuController.cs
@@ -1,20 +1,21 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
using UnityEngine.SceneManagement;
+using UnityEngine;
-public class StartMenuController : MonoBehaviour
+namespace InterfaceOff.MainMenu
{
- public void OnStartClick()
+ public class StartMenuController : MonoBehaviour
{
- SceneManager.LoadScene("GameScene");
- }
+ public void OnStartClick()
+ {
+ SceneManager.LoadScene("GameScene");
+ }
- public void OnExitClick()
- {
+ public void OnExitClick()
+ {
#if UNITY_EDITOR
- UnityEditor.EditorApplication.isPlaying = false;
+ UnityEditor.EditorApplication.isPlaying = false;
#endif
- Application.Quit();
+ Application.Quit();
+ }
}
}
diff --git a/Assets/Scripts/TitleJuice.cs b/Assets/Scripts/TitleJuice.cs
index 8084a22..6ecb2a7 100644
--- a/Assets/Scripts/TitleJuice.cs
+++ b/Assets/Scripts/TitleJuice.cs
@@ -1,12 +1,14 @@
-using System.Collections;
-using System.Collections.Generic;
using UnityEngine;
-public class TitleJuice : MonoBehaviour
+namespace InterfaceOff.MainMenu
{
- void Start()
+ public class TitleJuice : MonoBehaviour
{
// Scale the gameobject to 2.0 in 1.5 seconds
- iTween.ScaleTo(gameObject, iTween.Hash("x", 1.2, "y", 1.2, "time", 1.5, "looptype", "pingpong", "easetype", iTween.EaseType.easeInOutQuad));
+ private void Start() => iTween.ScaleTo
+ (
+ gameObject,
+ iTween.Hash("x", 1.2, "y", 1.2, "time", 1.5, "looptype", "pingpong", "easetype", iTween.EaseType.easeInOutQuad)
+ );
}
}