Made windowspawner keep track of spawned window count
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@@ -27,7 +27,7 @@ namespace InterfaceOff.WorldScene
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private float MouseYaw = 90;
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private int CurrentFrameIndex;
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private List<PlayerFrameInfo> FrameInfo = new();
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private readonly List<PlayerFrameInfo> FrameInfo = new();
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private void Awake()
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{
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