Made game able to be reloaded
This commit is contained in:
@@ -47,6 +47,7 @@ MonoBehaviour:
|
||||
<SampleChild>k__BackingField: {fileID: 8853825751094127020, guid: 2cad467961f3cff4984a6f50fc091377,
|
||||
type: 3}
|
||||
<GameCanvas>k__BackingField: {fileID: 7700643890201660349}
|
||||
<DeathInfo>k__BackingField: {fileID: 2058749420242249500}
|
||||
<WindowTypes>k__BackingField:
|
||||
- <Typename>k__BackingField: InterfaceOff.BasicWindow
|
||||
<SpawnWeight>k__BackingField: 10
|
||||
@@ -58,6 +59,7 @@ MonoBehaviour:
|
||||
<SpawnWeight>k__BackingField: 2
|
||||
- <Typename>k__BackingField: InterfaceOff.TriviaWindow
|
||||
<SpawnWeight>k__BackingField: 4
|
||||
<SpawnedWindowCount>k__BackingField: 0
|
||||
<AutoSpawn>k__BackingField: 1
|
||||
--- !u!1 &2020022267469913571
|
||||
GameObject:
|
||||
@@ -92,6 +94,140 @@ Transform:
|
||||
- {fileID: 1862862063758533551}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2058749420242249500
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5018153252802778155}
|
||||
m_Layer: 5
|
||||
m_Name: DeathInfo
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &5018153252802778155
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2058749420242249500}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 450953812910381365}
|
||||
- {fileID: 7960376733688604242}
|
||||
m_Father: {fileID: 834552907522022778}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &3563736642392842882
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7960376733688604242}
|
||||
- component: {fileID: 3987117081994636230}
|
||||
- component: {fileID: 3457638843023186478}
|
||||
- component: {fileID: 7487102586556094918}
|
||||
m_Layer: 5
|
||||
m_Name: Continue
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7960376733688604242
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3563736642392842882}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5018153252802778155}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: -75}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3987117081994636230
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3563736642392842882}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &3457638843023186478
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3563736642392842882}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 20
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 2
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1
|
||||
m_Text: 'Press SPACE to continue
|
||||
|
||||
'
|
||||
--- !u!114 &7487102586556094918
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3563736642392842882}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_EffectColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_EffectDistance: {x: 2, y: -2}
|
||||
m_UseGraphicAlpha: 1
|
||||
--- !u!1 &4509675489510948023
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -123,7 +259,8 @@ RectTransform:
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Children:
|
||||
- {fileID: 5018153252802778155}
|
||||
m_Father: {fileID: 3614641596273148411}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
@@ -208,3 +345,98 @@ MonoBehaviour:
|
||||
m_BlockingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
--- !u!1 &5990535583955157797
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 450953812910381365}
|
||||
- component: {fileID: 2263699857257715248}
|
||||
- component: {fileID: 6436671234165154367}
|
||||
- component: {fileID: 8550888136129672418}
|
||||
m_Layer: 5
|
||||
m_Name: DeathText
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &450953812910381365
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5990535583955157797}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5018153252802778155}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2263699857257715248
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5990535583955157797}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &6436671234165154367
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5990535583955157797}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 100
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 100
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1
|
||||
m_Text: Haha you lost noob
|
||||
--- !u!114 &8550888136129672418
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5990535583955157797}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_EffectColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_EffectDistance: {x: 2, y: -2}
|
||||
m_UseGraphicAlpha: 1
|
||||
|
||||
@@ -71,9 +71,9 @@ GameObject:
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1807660236798938897}
|
||||
- component: {fileID: 1013965729963872153}
|
||||
- component: {fileID: 7220179918976106526}
|
||||
- component: {fileID: 9011244016352067911}
|
||||
- component: {fileID: 1013965729963872153}
|
||||
m_Layer: 0
|
||||
m_Name: PlayerReplayer
|
||||
m_TagString: Untagged
|
||||
@@ -99,6 +99,24 @@ Transform:
|
||||
- {fileID: 8852994287323472227}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1013965729963872153
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5082956827802089079}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 42603e4f95b24efa85355a04450c20e2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
ActiveWindowSpawner: {fileID: 0}
|
||||
BulletTracerRenderer: {fileID: 1440177105284983216}
|
||||
BulletTracerStart: {fileID: 5020301824866751461}
|
||||
BulletTracerEnd: {fileID: 8852994287323472227}
|
||||
<FrameIndex>k__BackingField: 0
|
||||
DeathIndices: be000000f8000000eb0100005a0200008f020000
|
||||
--- !u!20 &7220179918976106526
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -194,23 +212,6 @@ MonoBehaviour:
|
||||
m_MipBias: 0
|
||||
m_VarianceClampScale: 0.9
|
||||
m_ContrastAdaptiveSharpening: 0
|
||||
--- !u!114 &1013965729963872153
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5082956827802089079}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 42603e4f95b24efa85355a04450c20e2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
BulletTracerRenderer: {fileID: 1440177105284983216}
|
||||
BulletTracerStart: {fileID: 5020301824866751461}
|
||||
BulletTracerEnd: {fileID: 8852994287323472227}
|
||||
<FrameIndex>k__BackingField: 0
|
||||
DeathIndices: be000000f8000000eb0100005a0200008f020000
|
||||
--- !u!1 &6013909295272487250
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -314,6 +314,18 @@ Transform:
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &447617108 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 1850279079604088768, guid: e29ce1fe47a855c4e907d4312c9e9d6e,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 1758685209}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 83fa400829eb6494796e00cfbb1c5d71, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1001 &466407930
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -322,6 +334,11 @@ PrefabInstance:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1013965729963872153, guid: 2b0bfd2786fee6740a799a99023f5000,
|
||||
type: 3}
|
||||
propertyPath: ActiveWindowSpawner
|
||||
value:
|
||||
objectReference: {fileID: 447617108}
|
||||
- target: {fileID: 1807660236798938897, guid: 2b0bfd2786fee6740a799a99023f5000,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
|
||||
@@ -9,12 +9,14 @@ namespace InterfaceOff.WorldScene
|
||||
private static PlayerController Instance;
|
||||
private PlayerFrameInfo[] Frames;
|
||||
|
||||
[SerializeField] private WindowSpawner ActiveWindowSpawner;
|
||||
[SerializeField] private LineRenderer BulletTracerRenderer;
|
||||
[SerializeField] private Transform BulletTracerStart;
|
||||
[SerializeField] private Transform BulletTracerEnd;
|
||||
[field: SerializeField] public int FrameIndex { get; private set; }
|
||||
[SerializeField] private int[] DeathIndices;
|
||||
|
||||
private bool PlayerAlive = true;
|
||||
private float LerpValue;
|
||||
|
||||
private void Awake()
|
||||
@@ -25,17 +27,23 @@ namespace InterfaceOff.WorldScene
|
||||
}
|
||||
|
||||
private void FixedUpdate()
|
||||
{
|
||||
if (PlayerAlive)
|
||||
{
|
||||
/* Iterates the frame index */
|
||||
FrameIndex = (FrameIndex + 1) % (Frames.Length - 2);
|
||||
|
||||
if (DeathIndices.Contains(FrameIndex))
|
||||
if (DeathIndices.Contains(FrameIndex) && ActiveWindowSpawner.SpawnedWindowCount > 20)
|
||||
{
|
||||
Debug.Log("Possible player death");
|
||||
ActiveWindowSpawner.StartEndSequence();
|
||||
PlayerAlive = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (PlayerAlive)
|
||||
{
|
||||
/* Updates the position according to the lerp */
|
||||
LerpValue = (LerpValue + Time.deltaTime * 20f) % 1f;
|
||||
@@ -56,4 +64,5 @@ namespace InterfaceOff.WorldScene
|
||||
BulletTracerRenderer.enabled = Frames[FrameIndex].ShootGun;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -60,7 +60,7 @@ namespace InterfaceOff
|
||||
/* Default close button closes the window */
|
||||
public virtual void OnWindowCloseButtonClicked() => DestroyWindow();
|
||||
|
||||
protected void DestroyWindow()
|
||||
public void DestroyWindow()
|
||||
{
|
||||
Creator.AlertOfDespawnedWindow();
|
||||
Destroy(gameObject);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using Ext.B83.Unity.Attributes;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using Random = UnityEngine.Random;
|
||||
|
||||
namespace InterfaceOff
|
||||
@@ -17,7 +18,7 @@ namespace InterfaceOff
|
||||
{
|
||||
[field: SerializeField] private GameObject SampleChild { get; set; }
|
||||
[field: SerializeField] private Canvas GameCanvas { get; set; }
|
||||
|
||||
[field: SerializeField] private GameObject DeathInfo { get; set; }
|
||||
[field: SerializeField] private SpawnableWindowType[] WindowTypes { get; set; }
|
||||
private int TotalSpawnWeight { get; set; }
|
||||
|
||||
@@ -92,6 +93,7 @@ namespace InterfaceOff
|
||||
|
||||
private void FixedUpdate()
|
||||
{
|
||||
/* Spawns new windows whilst active */
|
||||
if (AutoSpawn)
|
||||
{
|
||||
const int TICKS_PER_SECOND = 20;
|
||||
@@ -106,17 +108,30 @@ namespace InterfaceOff
|
||||
SpawnNewRandomWindow();
|
||||
}
|
||||
}
|
||||
|
||||
/* Else checks if it should reload the scene */
|
||||
else if (Input.GetKey(KeyCode.Space))
|
||||
{
|
||||
int sceneIndex = SceneManager.GetActiveScene().buildIndex;
|
||||
SceneManager.LoadScene(sceneIndex);
|
||||
}
|
||||
}
|
||||
|
||||
private void Update()
|
||||
public void StartEndSequence()
|
||||
{
|
||||
if (!AutoSpawn)
|
||||
/* Destroys all children and stops them from spawning */
|
||||
AutoSpawn = false;
|
||||
foreach (Transform child in GameCanvas.transform)
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.Space))
|
||||
WindowBase window = child.GetComponent<WindowBase>();
|
||||
if (DebugUtils.IsNotNull(window))
|
||||
{
|
||||
SpawnNewRandomWindow();
|
||||
window.DestroyWindow();
|
||||
}
|
||||
}
|
||||
|
||||
/* Makes the death text visible to the player */
|
||||
DeathInfo.SetActive(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user