Added more images
This commit is contained in:
@@ -18,3 +18,23 @@ MonoBehaviour:
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- {fileID: -752713691, guid: 4b6722dc74c1c8941a937c866dfaf401, type: 3}
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- {fileID: -1031824881, guid: de466a5880e03354eab329c737ba7a03, type: 3}
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BIN
Assets/Images/chains.png
Normal file
BIN
Assets/Images/chains.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 32 KiB |
202
Assets/Images/chains.png.meta
Normal file
202
Assets/Images/chains.png.meta
Normal file
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BIN
Assets/Images/clowns.png
Normal file
BIN
Assets/Images/clowns.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 434 KiB |
202
Assets/Images/clowns.png.meta
Normal file
202
Assets/Images/clowns.png.meta
Normal file
@@ -0,0 +1,202 @@
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@@ -13,6 +13,12 @@ namespace InterfaceOff
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public class ImageRegistry : ScriptableObject
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public class ImageRegistry : ScriptableObject
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{
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{
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[field: SerializeField] public ImageSet[] Registered { get; set; }
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[field: SerializeField] public ImageSet[] Registered { get; set; }
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|
public Sprite[] GetRandomSpriteSet()
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{
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int index = Random.Range(0, Registered.Length);
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return Registered[index].Images;
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}
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}
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}
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public class ImageWindow : WindowBase
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public class ImageWindow : WindowBase
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@@ -29,7 +35,7 @@ namespace InterfaceOff
|
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|
|
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public override void OnWindowInstantiation()
|
public override void OnWindowInstantiation()
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{
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{
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Sprite[] sprites = CanvasManager.Instance.Images.Registered[0].Images;
|
Sprite[] sprites = CanvasManager.Instance.Images.GetRandomSpriteSet();
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|
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for (int i = 0; i < 4; i++)
|
for (int i = 0; i < 4; i++)
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{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user