Files
Fruitomation/Assets/Scripts/Game/Buildings/Automation/HeatExchangerBuilding.cs
2026-04-27 20:19:53 +01:00

11 lines
219 B
C#

using UnityEngine;
namespace Fruitomation.Game
{
public class HeatExchangerBuilding : Building
{
[Header("Heat Exchanger Specific")]
[SerializeField] private TriggerDetector Trigger;
}
}