Made building preview work with new art format

This commit is contained in:
2026-04-11 13:54:51 +01:00
parent 1a039f1132
commit e90628c288
3 changed files with 4 additions and 8 deletions

View File

@@ -145,12 +145,8 @@ namespace Fruitomation.UI
{
BuildingPreview.enabled = true;
BuildingPreview.material = new Material(Shader.Find("UI/Default"))
{
mainTexture = SelectedBuildingsBuildingBase.Texture
};
BuildingPreview.rectTransform.sizeDelta = SelectedBuildingsBuildingBase.SizeOnGrid * 40;
BuildingPreview.sprite = SelectedBuildingsBuildingBase.Sprite;
//
Vector2Int p0 = new