Added placing buildings
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@@ -19,6 +19,7 @@ namespace Fruitomation.UI
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[SerializeField] private RectTransform RectTransform;
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[SerializeField] private Image BuildingPreview;
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[SerializeField] private Image CursorImage;
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[SerializeField] private BuildingManager BuildingManager;
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[Header("Dev")]
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[SerializeField] private GameObject BuildingPrefab;
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@@ -156,6 +157,12 @@ namespace Fruitomation.UI
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Vector2 o1 = o0 * 20;
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Vector2 p4 = p3 + o1;
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BuildingPreview.rectTransform.anchoredPosition = p4;
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//
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if (Input.GetMouseButtonDown(0))
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{
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BuildingManager.AddBuildingAt(p1, BuildingPrefab);
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}
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}
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}
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}
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