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serializedVersion: 4 + serializedVersion: 11 m_Gravity: {x: 0, y: -9.81} m_DefaultMaterial: {fileID: 0} - m_VelocityIterations: 8 - m_PositionIterations: 3 - m_VelocityThreshold: 1 + m_VelocityIterations: 10 + m_PositionIterations: 10 + m_BounceThreshold: 1 m_MaxLinearCorrection: 0.2 m_MaxAngularCorrection: 8 m_MaxTranslationSpeed: 100 @@ -19,10 +19,11 @@ Physics2DSettings: m_LinearSleepTolerance: 0.01 m_AngularSleepTolerance: 2 m_DefaultContactOffset: 0.01 + m_ContactThreshold: 0 m_JobOptions: serializedVersion: 2 - useMultithreading: 0 - useConsistencySorting: 0 + useMultithreading: 1 + useConsistencySorting: 1 m_InterpolationPosesPerJob: 100 m_NewContactsPerJob: 30 m_CollideContactsPerJob: 100 @@ -38,19 +39,19 @@ Physics2DSettings: m_IslandSolverJointCostScale: 10 m_IslandSolverBodiesPerJob: 50 m_IslandSolverContactsPerJob: 50 - m_AutoSimulation: 1 + m_SimulationMode: 0 + m_SimulationLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_MaxSubStepCount: 4 + m_MinSubStepFPS: 30 + m_UseSubStepping: 0 + m_UseSubStepContacts: 0 m_QueriesHitTriggers: 1 m_QueriesStartInColliders: 1 m_CallbacksOnDisable: 1 - 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