Fixed GameCursor with new fruit layout

This commit is contained in:
2026-04-18 13:37:20 +01:00
parent 74dd644ded
commit c7719882fe

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@@ -118,12 +118,9 @@ namespace Fruitomation.UI
foreach (Collider2D col in Colliders) foreach (Collider2D col in Colliders)
{ {
if (col.transform.name == "Sprite") if (col.transform.parent.TryGetComponent(out ItemBehaviour item))
{ {
FruitBehaviour fruit = col.GetComponentInParent<FruitBehaviour>(); item.TriggerDestruction();
Debug.Assert(fruit, "Couldn't find FruitBehaviour");
fruit.TriggerDestruction();
} }
} }
} }