diff --git a/Assets/DefaultVolumeProfile.asset b/Assets/DefaultVolumeProfile.asset index 5393bfe..234a77a 100644 --- a/Assets/DefaultVolumeProfile.asset +++ b/Assets/DefaultVolumeProfile.asset @@ -1,5 +1,292 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8848877962135657750 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ccf1aba9553839d41ae37dd52e9ebcce, type: 3} + m_Name: MotionBlur + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.MotionBlur + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + quality: + m_OverrideState: 1 + m_Value: 0 + intensity: + m_OverrideState: 1 + m_Value: 0 + clamp: + m_OverrideState: 1 + m_Value: 0.05 +--- !u!114 &-8341211052404096256 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 06437c1ff663d574d9447842ba0a72e4, type: 3} + m_Name: ScreenSpaceLensFlare + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ScreenSpaceLensFlare + active: 1 + intensity: + m_OverrideState: 1 + m_Value: 0 + tintColor: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + bloomMip: + m_OverrideState: 1 + m_Value: 1 + firstFlareIntensity: + m_OverrideState: 1 + m_Value: 1 + secondaryFlareIntensity: + m_OverrideState: 1 + m_Value: 1 + warpedFlareIntensity: + m_OverrideState: 1 + m_Value: 1 + warpedFlareScale: + m_OverrideState: 1 + m_Value: {x: 1, y: 1} + samples: + m_OverrideState: 1 + m_Value: 1 + sampleDimmer: + m_OverrideState: 1 + m_Value: 0.5 + vignetteEffect: + m_OverrideState: 1 + m_Value: 1 + startingPosition: + m_OverrideState: 1 + m_Value: 1.25 + scale: + m_OverrideState: 1 + m_Value: 1.5 + streaksIntensity: + m_OverrideState: 1 + m_Value: 0 + streaksLength: + m_OverrideState: 1 + m_Value: 0.5 + streaksOrientation: + m_OverrideState: 1 + m_Value: 0 + streaksThreshold: + m_OverrideState: 1 + m_Value: 0.25 + resolution: + m_OverrideState: 1 + m_Value: 4 + chromaticAbberationIntensity: + m_OverrideState: 1 + m_Value: 0.5 +--- !u!114 &-8245168822940417182 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fb60a22f311433c4c962b888d1393f88, type: 3} + m_Name: PaniniProjection + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.PaniniProjection + active: 1 + distance: + m_OverrideState: 1 + m_Value: 0 + cropToFit: + m_OverrideState: 1 + m_Value: 1 +--- !u!114 &-5099457062651211668 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3} + m_Name: Vignette + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.Vignette + active: 1 + color: + m_OverrideState: 1 + m_Value: {r: 0, g: 0, b: 0, a: 1} + center: + m_OverrideState: 1 + m_Value: {x: 0.5, y: 0.5} + intensity: + m_OverrideState: 1 + m_Value: 0 + smoothness: + m_OverrideState: 1 + m_Value: 0.2 + rounded: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-4374613766101912116 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 6bd486065ce11414fa40e631affc4900, type: 3} + m_Name: ProbeVolumesOptions + m_EditorClassIdentifier: Unity.RenderPipelines.Core.Runtime::UnityEngine.Rendering.ProbeVolumesOptions + active: 1 + normalBias: + m_OverrideState: 1 + m_Value: 0.05 + viewBias: + m_OverrideState: 1 + m_Value: 0.1 + scaleBiasWithMinProbeDistance: + m_OverrideState: 1 + m_Value: 0 + samplingNoise: + m_OverrideState: 1 + m_Value: 0.1 + animateSamplingNoise: + m_OverrideState: 1 + m_Value: 1 + leakReductionMode: + m_OverrideState: 1 + m_Value: 2 + minValidDotProductValue: + m_OverrideState: 1 + m_Value: 0.1 + occlusionOnlyReflectionNormalization: + m_OverrideState: 1 + m_Value: 1 + intensityMultiplier: + m_OverrideState: 1 + m_Value: 1 + skyOcclusionIntensityMultiplier: + m_OverrideState: 1 + m_Value: 1 + worldOffset: + m_OverrideState: 1 + m_Value: {x: 0, y: 0, z: 0} +--- !u!114 &-3883912985530922660 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 70afe9e12c7a7ed47911bb608a23a8ff, type: 3} + m_Name: SplitToning + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.SplitToning + active: 1 + shadows: + m_OverrideState: 1 + m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} + highlights: + m_OverrideState: 1 + m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} + balance: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-3368792531484480318 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3} + m_Name: Tonemapping + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.Tonemapping + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + neutralHDRRangeReductionMode: + m_OverrideState: 1 + m_Value: 2 + acesPreset: + m_OverrideState: 1 + m_Value: 3 + hueShiftAmount: + m_OverrideState: 1 + m_Value: 0 + detectPaperWhite: + m_OverrideState: 1 + m_Value: 0 + paperWhite: + m_OverrideState: 1 + m_Value: 300 + detectBrightnessLimits: + m_OverrideState: 1 + m_Value: 1 + minNits: + m_OverrideState: 1 + m_Value: 0.005 + maxNits: + m_OverrideState: 1 + m_Value: 1000 +--- !u!114 &-1830424390655102546 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cdfbdbb87d3286943a057f7791b43141, type: 3} + m_Name: ChannelMixer + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ChannelMixer + active: 1 + redOutRedIn: + m_OverrideState: 1 + m_Value: 100 + redOutGreenIn: + m_OverrideState: 1 + m_Value: 0 + redOutBlueIn: + m_OverrideState: 1 + m_Value: 0 + greenOutRedIn: + m_OverrideState: 1 + m_Value: 0 + greenOutGreenIn: + m_OverrideState: 1 + m_Value: 100 + greenOutBlueIn: + m_OverrideState: 1 + m_Value: 0 + blueOutRedIn: + m_OverrideState: 1 + m_Value: 0 + blueOutGreenIn: + m_OverrideState: 1 + m_Value: 0 + blueOutBlueIn: + m_OverrideState: 1 + m_Value: 100 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 @@ -12,4 +299,500 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} m_Name: DefaultVolumeProfile m_EditorClassIdentifier: Unity.RenderPipelines.Core.Runtime::UnityEngine.Rendering.VolumeProfile - components: [] + components: + - {fileID: 8263829310231963441} + - {fileID: 2294694239103753298} + - {fileID: -8848877962135657750} + - {fileID: -3883912985530922660} + - {fileID: 7557143459623863222} + - {fileID: 7200718586512488981} + - {fileID: -8341211052404096256} + - {fileID: -3368792531484480318} + - {fileID: 7076938364369180711} + - {fileID: 5049215161170163381} + - {fileID: 810888754942882099} + - {fileID: -1830424390655102546} + - {fileID: 5565467238295820903} + - {fileID: 8445848663675830941} + - {fileID: -5099457062651211668} + - {fileID: 2894968121381299318} + - {fileID: 3784566264659461244} + - {fileID: -8245168822940417182} + - {fileID: -4374613766101912116} +--- !u!114 &810888754942882099 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 81180773991d8724ab7f2d216912b564, type: 3} + m_Name: ChromaticAberration + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ChromaticAberration + active: 1 + intensity: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &2294694239103753298 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3} + m_Name: ColorAdjustments + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ColorAdjustments + active: 1 + postExposure: + m_OverrideState: 1 + m_Value: 0 + contrast: + m_OverrideState: 1 + m_Value: 0 + colorFilter: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + hueShift: + m_OverrideState: 1 + m_Value: 0 + saturation: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &2894968121381299318 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 221518ef91623a7438a71fef23660601, type: 3} + m_Name: WhiteBalance + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.WhiteBalance + active: 1 + temperature: + m_OverrideState: 1 + m_Value: 0 + tint: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &3784566264659461244 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3eb4b772797da9440885e8bd939e9560, type: 3} + m_Name: ColorCurves + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ColorCurves + active: 1 + master: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + red: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + green: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + blue: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + hueVsHue: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + hueVsSat: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + satVsSat: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + lumVsSat: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 +--- !u!114 &5049215161170163381 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3} + m_Name: Bloom + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.Bloom + active: 1 + skipIterations: + m_OverrideState: 1 + m_Value: 1 + threshold: + m_OverrideState: 1 + m_Value: 0.9 + intensity: + m_OverrideState: 1 + m_Value: 0 + scatter: + m_OverrideState: 1 + m_Value: 0.7 + clamp: + m_OverrideState: 1 + m_Value: 65472 + tint: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + highQualityFiltering: + m_OverrideState: 1 + m_Value: 0 + filter: + m_OverrideState: 1 + m_Value: 0 + downscale: + m_OverrideState: 1 + m_Value: 0 + maxIterations: + m_OverrideState: 1 + m_Value: 6 + dirtTexture: + m_OverrideState: 1 + m_Value: {fileID: 0} + dimension: 1 + dirtIntensity: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &5565467238295820903 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 29fa0085f50d5e54f8144f766051a691, type: 3} + m_Name: FilmGrain + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.FilmGrain + active: 1 + type: + m_OverrideState: 1 + m_Value: 0 + intensity: + m_OverrideState: 1 + m_Value: 0 + response: + m_OverrideState: 1 + m_Value: 0.8 + texture: + m_OverrideState: 1 + m_Value: {fileID: 0} +--- !u!114 &7076938364369180711 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 558a8e2b6826cf840aae193990ba9f2e, type: 3} + m_Name: ShadowsMidtonesHighlights + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights + active: 1 + shadows: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + midtones: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + highlights: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + shadowsStart: + m_OverrideState: 1 + m_Value: 0 + shadowsEnd: + m_OverrideState: 1 + m_Value: 0.3 + highlightsStart: + m_OverrideState: 1 + m_Value: 0.55 + highlightsEnd: + m_OverrideState: 1 + m_Value: 1 +--- !u!114 &7200718586512488981 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c5e1dc532bcb41949b58bc4f2abfbb7e, type: 3} + m_Name: LensDistortion + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.LensDistortion + active: 1 + intensity: + m_OverrideState: 1 + m_Value: 0 + xMultiplier: + m_OverrideState: 1 + m_Value: 1 + yMultiplier: + m_OverrideState: 1 + m_Value: 1 + center: + m_OverrideState: 1 + m_Value: {x: 0.5, y: 0.5} + scale: + m_OverrideState: 1 + m_Value: 1 +--- !u!114 &7557143459623863222 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c01700fd266d6914ababb731e09af2eb, type: 3} + m_Name: DepthOfField + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.DepthOfField + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + gaussianStart: + m_OverrideState: 1 + m_Value: 10 + gaussianEnd: + m_OverrideState: 1 + m_Value: 30 + gaussianMaxRadius: + m_OverrideState: 1 + m_Value: 1 + highQualitySampling: + m_OverrideState: 1 + m_Value: 0 + focusDistance: + m_OverrideState: 1 + m_Value: 10 + aperture: + m_OverrideState: 1 + m_Value: 5.6 + focalLength: + m_OverrideState: 1 + m_Value: 50 + bladeCount: + m_OverrideState: 1 + m_Value: 5 + bladeCurvature: + m_OverrideState: 1 + m_Value: 1 + bladeRotation: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &8263829310231963441 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e021b4c809a781e468c2988c016ebbea, type: 3} + m_Name: ColorLookup + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ColorLookup + active: 1 + texture: + m_OverrideState: 1 + m_Value: {fileID: 0} + dimension: 1 + contribution: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &8445848663675830941 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5485954d14dfb9a4c8ead8edb0ded5b1, type: 3} + m_Name: LiftGammaGain + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.LiftGammaGain + active: 1 + lift: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + gamma: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + gain: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} diff --git a/Assets/Pacore/Editor/Pacore.Editor.asmdef b/Assets/Pacore/Editor/Pacore.Editor.asmdef index 4836a1a..7471866 100644 --- a/Assets/Pacore/Editor/Pacore.Editor.asmdef +++ b/Assets/Pacore/Editor/Pacore.Editor.asmdef @@ -4,7 +4,9 @@ "references": [ "GUID:4d6a1c1727d80284f86640644e0ea451" ], - "includePlatforms": [], + "includePlatforms": [ + "Editor" + ], "excludePlatforms": [], "allowUnsafeCode": false, "overrideReferences": false, diff --git a/Assets/Resources.meta b/Assets/Resources.meta new file mode 100644 index 0000000..d0fa956 --- /dev/null +++ b/Assets/Resources.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 10fe3336ca34f0d4784711bcb8dd32d6 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Game/Buildings/SlicerBuilding.cs b/Assets/Scripts/Game/Buildings/SlicerBuilding.cs index ca74ccd..0a2036c 100644 --- a/Assets/Scripts/Game/Buildings/SlicerBuilding.cs +++ b/Assets/Scripts/Game/Buildings/SlicerBuilding.cs @@ -1,5 +1,4 @@ -using System; -using Fruitomation.Game.Items; +using Fruitomation.Game.Items; using Fruitomation.Global; using UnityEngine; diff --git a/Assets/Settings/URP-Balanced.asset b/Assets/Settings/URP-Balanced.asset index 60e1706..ee467dd 100644 --- a/Assets/Settings/URP-Balanced.asset +++ b/Assets/Settings/URP-Balanced.asset @@ -100,42 +100,42 @@ MonoBehaviour: obsoleteHasProbeVolumes: m_Keys: [] m_Values: - m_PrefilteringModeMainLightShadows: 1 - m_PrefilteringModeAdditionalLight: 4 - m_PrefilteringModeAdditionalLightShadows: 1 - m_PrefilterXRKeywords: 0 - m_PrefilteringModeForwardPlus: 1 - m_PrefilteringModeDeferredRendering: 1 - m_PrefilteringModeScreenSpaceOcclusion: 1 - m_PrefilterDebugKeywords: 0 - m_PrefilterWriteRenderingLayers: 0 - m_PrefilterHDROutput: 0 - m_PrefilterAlphaOutput: 0 - m_PrefilterSSAODepthNormals: 0 + m_PrefilteringModeMainLightShadows: 3 + m_PrefilteringModeAdditionalLight: 3 + m_PrefilteringModeAdditionalLightShadows: 0 + m_PrefilterXRKeywords: 1 + m_PrefilteringModeForwardPlus: 0 + m_PrefilteringModeDeferredRendering: 0 + m_PrefilteringModeScreenSpaceOcclusion: 2 + m_PrefilterDebugKeywords: 1 + m_PrefilterWriteRenderingLayers: 1 + m_PrefilterHDROutput: 1 + m_PrefilterAlphaOutput: 1 + m_PrefilterSSAODepthNormals: 1 m_PrefilterSSAOSourceDepthLow: 0 - m_PrefilterSSAOSourceDepthMedium: 0 - m_PrefilterSSAOSourceDepthHigh: 0 + m_PrefilterSSAOSourceDepthMedium: 1 + m_PrefilterSSAOSourceDepthHigh: 1 m_PrefilterSSAOInterleaved: 0 - m_PrefilterSSAOBlueNoise: 0 + m_PrefilterSSAOBlueNoise: 1 m_PrefilterSSAOSampleCountLow: 0 - m_PrefilterSSAOSampleCountMedium: 0 - m_PrefilterSSAOSampleCountHigh: 0 - m_PrefilterDBufferMRT1: 0 - m_PrefilterDBufferMRT2: 0 - m_PrefilterDBufferMRT3: 0 - m_PrefilterSoftShadowsQualityLow: 0 - m_PrefilterSoftShadowsQualityMedium: 0 - m_PrefilterSoftShadowsQualityHigh: 0 + m_PrefilterSSAOSampleCountMedium: 1 + m_PrefilterSSAOSampleCountHigh: 1 + m_PrefilterDBufferMRT1: 1 + m_PrefilterDBufferMRT2: 1 + m_PrefilterDBufferMRT3: 1 + m_PrefilterSoftShadowsQualityLow: 1 + m_PrefilterSoftShadowsQualityMedium: 1 + m_PrefilterSoftShadowsQualityHigh: 1 m_PrefilterSoftShadows: 0 - m_PrefilterScreenCoord: 0 - m_PrefilterScreenSpaceIrradiance: 0 - m_PrefilterNativeRenderPass: 0 + m_PrefilterScreenCoord: 1 + m_PrefilterScreenSpaceIrradiance: 1 + m_PrefilterNativeRenderPass: 1 m_PrefilterUseLegacyLightmaps: 0 - m_PrefilterBicubicLightmapSampling: 0 - m_PrefilterReflectionProbeRotation: 0 - m_PrefilterReflectionProbeBlending: 0 - m_PrefilterReflectionProbeBoxProjection: 0 - m_PrefilterReflectionProbeAtlas: 0 + m_PrefilterBicubicLightmapSampling: 1 + m_PrefilterReflectionProbeRotation: 1 + m_PrefilterReflectionProbeBlending: 1 + m_PrefilterReflectionProbeBoxProjection: 1 + m_PrefilterReflectionProbeAtlas: 1 m_ShaderVariantLogLevel: 0 m_ShadowCascades: 0 m_Textures: diff --git a/Assets/Settings/URP-HighFidelity.asset b/Assets/Settings/URP-HighFidelity.asset index c386c35..bae9ec0 100644 --- a/Assets/Settings/URP-HighFidelity.asset +++ b/Assets/Settings/URP-HighFidelity.asset @@ -100,42 +100,42 @@ MonoBehaviour: obsoleteHasProbeVolumes: m_Keys: [] m_Values: - m_PrefilteringModeMainLightShadows: 1 - m_PrefilteringModeAdditionalLight: 4 - m_PrefilteringModeAdditionalLightShadows: 1 - m_PrefilterXRKeywords: 0 - m_PrefilteringModeForwardPlus: 1 - m_PrefilteringModeDeferredRendering: 1 - m_PrefilteringModeScreenSpaceOcclusion: 1 - m_PrefilterDebugKeywords: 0 - m_PrefilterWriteRenderingLayers: 0 - m_PrefilterHDROutput: 0 - m_PrefilterAlphaOutput: 0 + m_PrefilteringModeMainLightShadows: 3 + m_PrefilteringModeAdditionalLight: 3 + m_PrefilteringModeAdditionalLightShadows: 2 + m_PrefilterXRKeywords: 1 + m_PrefilteringModeForwardPlus: 0 + m_PrefilteringModeDeferredRendering: 0 + m_PrefilteringModeScreenSpaceOcclusion: 2 + m_PrefilterDebugKeywords: 1 + m_PrefilterWriteRenderingLayers: 1 + m_PrefilterHDROutput: 1 + m_PrefilterAlphaOutput: 1 m_PrefilterSSAODepthNormals: 0 - m_PrefilterSSAOSourceDepthLow: 0 - m_PrefilterSSAOSourceDepthMedium: 0 - m_PrefilterSSAOSourceDepthHigh: 0 + m_PrefilterSSAOSourceDepthLow: 1 + m_PrefilterSSAOSourceDepthMedium: 1 + m_PrefilterSSAOSourceDepthHigh: 1 m_PrefilterSSAOInterleaved: 0 - m_PrefilterSSAOBlueNoise: 0 - m_PrefilterSSAOSampleCountLow: 0 - m_PrefilterSSAOSampleCountMedium: 0 + m_PrefilterSSAOBlueNoise: 1 + m_PrefilterSSAOSampleCountLow: 1 + m_PrefilterSSAOSampleCountMedium: 1 m_PrefilterSSAOSampleCountHigh: 0 - m_PrefilterDBufferMRT1: 0 - m_PrefilterDBufferMRT2: 0 - m_PrefilterDBufferMRT3: 0 - m_PrefilterSoftShadowsQualityLow: 0 - m_PrefilterSoftShadowsQualityMedium: 0 - m_PrefilterSoftShadowsQualityHigh: 0 + m_PrefilterDBufferMRT1: 1 + m_PrefilterDBufferMRT2: 1 + m_PrefilterDBufferMRT3: 1 + m_PrefilterSoftShadowsQualityLow: 1 + m_PrefilterSoftShadowsQualityMedium: 1 + m_PrefilterSoftShadowsQualityHigh: 1 m_PrefilterSoftShadows: 0 - m_PrefilterScreenCoord: 0 - m_PrefilterScreenSpaceIrradiance: 0 - m_PrefilterNativeRenderPass: 0 + m_PrefilterScreenCoord: 1 + m_PrefilterScreenSpaceIrradiance: 1 + m_PrefilterNativeRenderPass: 1 m_PrefilterUseLegacyLightmaps: 0 - m_PrefilterBicubicLightmapSampling: 0 - m_PrefilterReflectionProbeRotation: 0 + m_PrefilterBicubicLightmapSampling: 1 + m_PrefilterReflectionProbeRotation: 1 m_PrefilterReflectionProbeBlending: 0 m_PrefilterReflectionProbeBoxProjection: 0 - m_PrefilterReflectionProbeAtlas: 0 + m_PrefilterReflectionProbeAtlas: 1 m_ShaderVariantLogLevel: 0 m_ShadowCascades: 1 m_Textures: diff --git a/Assets/Settings/URP-Performant.asset b/Assets/Settings/URP-Performant.asset index 1c88675..d566f27 100644 --- a/Assets/Settings/URP-Performant.asset +++ b/Assets/Settings/URP-Performant.asset @@ -100,42 +100,42 @@ MonoBehaviour: obsoleteHasProbeVolumes: m_Keys: [] m_Values: - m_PrefilteringModeMainLightShadows: 1 - m_PrefilteringModeAdditionalLight: 4 - m_PrefilteringModeAdditionalLightShadows: 1 - m_PrefilterXRKeywords: 0 - m_PrefilteringModeForwardPlus: 1 - m_PrefilteringModeDeferredRendering: 1 - m_PrefilteringModeScreenSpaceOcclusion: 1 - m_PrefilterDebugKeywords: 0 - m_PrefilterWriteRenderingLayers: 0 - m_PrefilterHDROutput: 0 - m_PrefilterAlphaOutput: 0 - m_PrefilterSSAODepthNormals: 0 - m_PrefilterSSAOSourceDepthLow: 0 - m_PrefilterSSAOSourceDepthMedium: 0 - m_PrefilterSSAOSourceDepthHigh: 0 - m_PrefilterSSAOInterleaved: 0 - m_PrefilterSSAOBlueNoise: 0 - m_PrefilterSSAOSampleCountLow: 0 - m_PrefilterSSAOSampleCountMedium: 0 - m_PrefilterSSAOSampleCountHigh: 0 - m_PrefilterDBufferMRT1: 0 - m_PrefilterDBufferMRT2: 0 - m_PrefilterDBufferMRT3: 0 - m_PrefilterSoftShadowsQualityLow: 0 - m_PrefilterSoftShadowsQualityMedium: 0 - m_PrefilterSoftShadowsQualityHigh: 0 + m_PrefilteringModeMainLightShadows: 0 + m_PrefilteringModeAdditionalLight: 0 + m_PrefilteringModeAdditionalLightShadows: 0 + m_PrefilterXRKeywords: 1 + m_PrefilteringModeForwardPlus: 0 + m_PrefilteringModeDeferredRendering: 0 + m_PrefilteringModeScreenSpaceOcclusion: 0 + m_PrefilterDebugKeywords: 1 + m_PrefilterWriteRenderingLayers: 1 + m_PrefilterHDROutput: 1 + m_PrefilterAlphaOutput: 1 + m_PrefilterSSAODepthNormals: 1 + m_PrefilterSSAOSourceDepthLow: 1 + m_PrefilterSSAOSourceDepthMedium: 1 + m_PrefilterSSAOSourceDepthHigh: 1 + m_PrefilterSSAOInterleaved: 1 + m_PrefilterSSAOBlueNoise: 1 + m_PrefilterSSAOSampleCountLow: 1 + m_PrefilterSSAOSampleCountMedium: 1 + m_PrefilterSSAOSampleCountHigh: 1 + m_PrefilterDBufferMRT1: 1 + m_PrefilterDBufferMRT2: 1 + m_PrefilterDBufferMRT3: 1 + m_PrefilterSoftShadowsQualityLow: 1 + m_PrefilterSoftShadowsQualityMedium: 1 + m_PrefilterSoftShadowsQualityHigh: 1 m_PrefilterSoftShadows: 0 - m_PrefilterScreenCoord: 0 - m_PrefilterScreenSpaceIrradiance: 0 - m_PrefilterNativeRenderPass: 0 + m_PrefilterScreenCoord: 1 + m_PrefilterScreenSpaceIrradiance: 1 + m_PrefilterNativeRenderPass: 1 m_PrefilterUseLegacyLightmaps: 0 - m_PrefilterBicubicLightmapSampling: 0 - m_PrefilterReflectionProbeRotation: 0 - m_PrefilterReflectionProbeBlending: 0 - m_PrefilterReflectionProbeBoxProjection: 0 - m_PrefilterReflectionProbeAtlas: 0 + m_PrefilterBicubicLightmapSampling: 1 + m_PrefilterReflectionProbeRotation: 1 + m_PrefilterReflectionProbeBlending: 1 + m_PrefilterReflectionProbeBoxProjection: 1 + m_PrefilterReflectionProbeAtlas: 1 m_ShaderVariantLogLevel: 0 m_ShadowCascades: 0 m_Textures: diff --git a/Assets/UniversalRenderPipelineGlobalSettings.asset b/Assets/UniversalRenderPipelineGlobalSettings.asset index 7fe21a6..acd5e34 100644 --- a/Assets/UniversalRenderPipelineGlobalSettings.asset +++ b/Assets/UniversalRenderPipelineGlobalSettings.asset @@ -68,7 +68,22 @@ MonoBehaviour: - rid: 3825268306744180768 - rid: 3825268306744180769 m_RuntimeSettings: - m_List: [] + m_List: + - rid: 3825268306744180737 + - rid: 3825268306744180738 + - rid: 3825268306744180741 + - rid: 3825268306744180742 + - rid: 3825268306744180747 + - rid: 3825268306744180748 + - rid: 3825268306744180749 + - rid: 3825268306744180750 + - rid: 3825268306744180754 + - rid: 3825268306744180755 + - rid: 3825268306744180758 + - rid: 3825268306744180759 + - rid: 3825268306744180760 + - rid: 3825268306744180761 + - rid: 3825268306744180765 m_AssetVersion: 10 m_ObsoleteDefaultVolumeProfile: {fileID: 0} m_RenderingLayerNames: @@ -276,7 +291,7 @@ MonoBehaviour: type: {class: RenderGraphSettings, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} data: m_Version: 0 - m_EnableRenderCompatibilityMode: 1 + m_EnableRenderCompatibilityMode: 0 - rid: 3825268306744180748 type: {class: UniversalRenderPipelineRuntimeTextures, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} diff --git a/ProjectSettings/BurstAotSettings_StandaloneWindows.json b/ProjectSettings/BurstAotSettings_StandaloneWindows.json index 2144f6d..98928a3 100644 --- a/ProjectSettings/BurstAotSettings_StandaloneWindows.json +++ b/ProjectSettings/BurstAotSettings_StandaloneWindows.json @@ -1,16 +1,19 @@ { "MonoBehaviour": { - "Version": 3, + "Version": 5, "EnableBurstCompilation": true, "EnableOptimisations": true, "EnableSafetyChecks": false, "EnableDebugInAllBuilds": false, - "UsePlatformSDKLinker": false, + "DebugDataKind": 0, + "EnableArmv9SecurityFeatures": false, "CpuMinTargetX32": 0, "CpuMaxTargetX32": 0, "CpuMinTargetX64": 0, "CpuMaxTargetX64": 0, "CpuTargetsX32": 6, - "CpuTargetsX64": 72 + "CpuTargetsX64": 72, + "OptimizeFor": 0, + "FloatMode": 0 } } diff --git a/ProjectSettings/CommonBurstAotSettings.json b/ProjectSettings/CommonBurstAotSettings.json index 3dffdba..a6a6297 100644 --- a/ProjectSettings/CommonBurstAotSettings.json +++ b/ProjectSettings/CommonBurstAotSettings.json @@ -1,6 +1,6 @@ { "MonoBehaviour": { - "Version": 3, + "Version": 5, "DisabledWarnings": "" } } diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 75f7852..4bc1d52 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -525,7 +525,10 @@ PlayerSettings: m_Height: 720 m_Kind: 1 m_SubKind: - m_BuildTargetBatching: [] + m_BuildTargetBatching: + - m_BuildTarget: Standalone + m_StaticBatching: 1 + m_DynamicBatching: 0 m_BuildTargetShaderSettings: [] m_BuildTargetGraphicsJobs: [] m_BuildTargetGraphicsJobMode: [] @@ -836,7 +839,7 @@ PlayerSettings: additionalCompilerArguments: {} platformArchitecture: {} scriptingBackend: - Standalone: 1 + Standalone: 0 il2cppCompilerConfiguration: Standalone: 1 il2cppCodeGeneration: {}