diff --git a/Assets/Scripts/Game/Buildings/Automation/PresserBuilding.cs b/Assets/Scripts/Game/Buildings/Automation/PresserBuilding.cs index e45de72..b8bee25 100644 --- a/Assets/Scripts/Game/Buildings/Automation/PresserBuilding.cs +++ b/Assets/Scripts/Game/Buildings/Automation/PresserBuilding.cs @@ -76,10 +76,21 @@ namespace Fruitomation.Game item.CurrentType = item.CurrentType switch { - ItemType.Apple => ItemType.AppleJuice, - ItemType.Grape => ItemType.GrapeJuice, - ItemType.Kiwi => ItemType.KiwiJuice, - ItemType.PitayaSkin => ItemType.PitayaFoodDye, + ItemType.Apple => UpgradeManager.Is(BasicUpgrade.AppleSlices) + ? ItemType.AppleSlices + : ItemType.Apple, + + ItemType.Grape => UpgradeManager.Is(BasicUpgrade.GrapeJuice) + ? ItemType.GrapeJuice + : ItemType.Grape, + + ItemType.Kiwi => UpgradeManager.Is(BasicUpgrade.KiwiPresser) + ? ItemType.KiwiJuice + : ItemType.Kiwi, + + ItemType.PitayaSkin => UpgradeManager.Is(BasicUpgrade.PitayaFoodDye) + ? ItemType.PitayaFoodDye + : ItemType.PitayaSkin, var _ => item.CurrentType // Default };