diff --git a/Assets/Scripts/Game/Buildings/Automation/MixerBuilding.cs b/Assets/Scripts/Game/Buildings/Automation/MixerBuilding.cs index 075decb..023ec9f 100644 --- a/Assets/Scripts/Game/Buildings/Automation/MixerBuilding.cs +++ b/Assets/Scripts/Game/Buildings/Automation/MixerBuilding.cs @@ -54,10 +54,26 @@ namespace Fruitomation.Game ItemType type = item.CurrentType; int typeCount = StoredItems.GetValueOrDefault(type); - item.TriggerDestruction(false); - StoredItems[type] = typeCount + 1; - StoredItemCount++; + if (typeCount < 5) + { + item.TriggerDestruction(false); + StoredItems[type] = typeCount + 1; + StoredItemCount++; + } + + else + { + item.transform.position = OutputLocation.position; + item.SendToTheGhostRealm(); + } } + + else + { + item.transform.position = OutputLocation.position; + item.SendToTheGhostRealm(); + } + }, TriggerType.Enter); }