Added Pacore
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80
Assets/Pacore/Editor/Drawers/MonoScriptDrawer.cs
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80
Assets/Pacore/Editor/Drawers/MonoScriptDrawer.cs
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using PashaBibko.Pacore.Editor.Caches;
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using PashaBibko.Pacore.Attributes;
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using UnityEditor;
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using UnityEngine;
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using System;
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namespace PashaBibko.Pacore.Editor.Drawers
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{
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[CustomPropertyDrawer(typeof(MonoScriptAttribute))]
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public class MonoScriptDrawer : PropertyDrawer
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{
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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/* I'm not sure if this will ever happen */
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if (attribute is not MonoScriptAttribute attr)
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{
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return; // Stops NullReferenceExceptions
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}
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/* Makes sure the type is a string */
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if (property.propertyType != SerializedPropertyType.String)
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{
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Debug.LogError($"Attribute [{nameof(MonoScriptAttribute)}] must be attached to a string");
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return;
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}
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/* Draws the label of the script variable */
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Rect rect = EditorGUI.PrefixLabel(position, label);
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/* Fetches the script if there is a value assigned to the property */
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string propValue = property.stringValue;
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MonoScript script = null;
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if (!string.IsNullOrEmpty(propValue))
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{
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script = MonoScriptCache.Get(propValue);
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}
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/* Draws the selected script and checks for changes */
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script = EditorGUI.ObjectField(rect, script, typeof(MonoScript), allowSceneObjects: false) as MonoScript;
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if (!GUI.changed)
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{
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return; // No changes to check
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}
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/* Makes sure the script is valid */
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if (script is null)
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{
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property.stringValue = string.Empty; // No type means empty string
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return;
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}
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/* Fetches the type of the attached script, and checks if it is valid */
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Type type = script.GetClass();
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if (type is null || (attr.MonoType is not null && !attr.MonoType.IsAssignableFrom(type)))
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{
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Debug.LogError($"The script file [{script.name}] doesn't contain an assignable MonoBehaviour class");
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return;
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}
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/* If a forced inheritance has been set, checks its validity */
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if (attr.InheritedFrom is not null && !attr.InheritedFrom.IsAssignableFrom(type))
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{
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property.stringValue = type.FullName; // Still applies the changes to make it appear like it is functioning
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string attachedObject = property.serializedObject.targetObject.name;
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string inherited = attr.InheritedFrom.FullName;
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Debug.LogError
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(
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$"Field [{property.name}] as part of [{attachedObject}] is invalid.\n" +
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$"The type must inherit from [{inherited}]. Currently it is [{type.FullName}]"
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);
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return;
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}
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/* Assigns the name of the type to the property so it can be created */
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property.stringValue = type.FullName;
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}
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}
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}
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