Changed how items work
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@@ -2242,6 +2242,8 @@ MonoBehaviour:
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MaxSpawnTime: 0.2
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FruitSpawnParent: {fileID: 1944344878}
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GameCanvas: {fileID: 1165634413}
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BaseItemPrefab: {fileID: 988939638164667087, guid: 74975659e85ee6843995caf836d16f7c,
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type: 3}
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ApplePrefab: {fileID: 4062657912758122058, guid: 23e3bfe33d8c6004c85fd638db567ab6,
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type: 3}
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GrapePrefab: {fileID: 8799415981405337049, guid: c21e0b5539573904cb10d979de4a3f72,
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@@ -2268,7 +2270,7 @@ GameObject:
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m_Component:
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- component: {fileID: 1944344878}
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m_Layer: 5
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m_Name: Fruit
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m_Name: Items
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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