Added custom item behaviour

This commit is contained in:
2026-04-18 14:03:28 +01:00
parent 529a83dafc
commit 88cf5b7ba9
6 changed files with 64 additions and 13 deletions

View File

@@ -1,12 +1,14 @@
using JetBrains.Annotations;
using UnityEngine.Scripting;
using UnityEngine;
namespace Fruitomation.Game.Items
{
public class FruitBehaviour : ItemBehaviour
[UsedImplicitly, Preserve] public class FruitBehaviour : CustomItemBehaviour
{
protected override void OnInitialized()
public override void OnCreation()
{
Body2D.linearVelocity = Random.insideUnitCircle * 2.5f;
AttachedItemBehaviour.Body2D.linearVelocity = Random.insideUnitCircle * 2.5f;
}
}
}