Added a bit of sucking to pressers

This commit is contained in:
2026-04-22 00:37:55 +01:00
parent 5fd23e259c
commit 84d0e1d115
3 changed files with 13 additions and 6 deletions

View File

@@ -71,7 +71,7 @@ BoxCollider2D:
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_Offset: {x: 0, y: 3}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
@@ -81,7 +81,7 @@ BoxCollider2D:
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 150, y: 110}
m_Size: {x: 150, y: 105}
m_EdgeRadius: 0
--- !u!114 &8140780552350643576
MonoBehaviour:
@@ -508,7 +508,7 @@ BoxCollider2D:
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: -52}
m_Offset: {x: 0, y: -47}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
@@ -518,7 +518,7 @@ BoxCollider2D:
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 88, y: 16}
m_Size: {x: 88, y: 6}
m_EdgeRadius: 0
--- !u!1 &8718160904021803034
GameObject: