Added a way from the upgrades to game scene
This commit is contained in:
@@ -146,13 +146,13 @@ RectTransform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1077660}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 129767514}
|
||||
m_Father: {fileID: 1601651585}
|
||||
m_Father: {fileID: 2119665806}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
@@ -602,13 +602,13 @@ RectTransform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 216535971}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1454648454}
|
||||
m_Father: {fileID: 1601651585}
|
||||
m_Father: {fileID: 2119665806}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
@@ -817,13 +817,13 @@ RectTransform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 306312742}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 291432705}
|
||||
m_Father: {fileID: 1601651585}
|
||||
m_Father: {fileID: 2119665806}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
@@ -873,19 +873,7 @@ MonoBehaviour:
|
||||
m_TargetGraphic: {fileID: 306312745}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 0}
|
||||
m_TargetAssemblyTypeName: Fruitomation.Game.UpgradeManager, Fruitomation
|
||||
m_MethodName: UnlockBasicUpgrade
|
||||
m_Mode: 5
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument: Grapes
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_Calls: []
|
||||
--- !u!114 &306312745
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -965,13 +953,13 @@ RectTransform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 406517114}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2129197833}
|
||||
m_Father: {fileID: 1601651585}
|
||||
m_Father: {fileID: 2119665806}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
@@ -1238,13 +1226,13 @@ RectTransform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 683605710}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1686089426}
|
||||
m_Father: {fileID: 1601651585}
|
||||
m_Father: {fileID: 2119665806}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
@@ -1523,13 +1511,13 @@ RectTransform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 946556762}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1309090468}
|
||||
m_Father: {fileID: 1601651585}
|
||||
m_Father: {fileID: 2119665806}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
@@ -1579,19 +1567,7 @@ MonoBehaviour:
|
||||
m_TargetGraphic: {fileID: 946556765}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 0}
|
||||
m_TargetAssemblyTypeName:
|
||||
m_MethodName:
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName:
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_Calls: []
|
||||
--- !u!114 &946556765
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1709,6 +1685,87 @@ CanvasRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 958003757}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1228767730
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1228767731}
|
||||
- component: {fileID: 1228767733}
|
||||
- component: {fileID: 1228767732}
|
||||
m_Layer: 5
|
||||
m_Name: Text (Legacy)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1228767731
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1228767730}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1512838242}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1228767732
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1228767730}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Text
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 50
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 5
|
||||
m_MaxSize: 50
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: 'Back
|
||||
|
||||
'
|
||||
--- !u!222 &1228767733
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1228767730}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1309090467
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1894,13 +1951,13 @@ RectTransform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1394817801}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1322128433}
|
||||
m_Father: {fileID: 1601651585}
|
||||
m_Father: {fileID: 2119665806}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
@@ -2082,6 +2139,140 @@ CanvasRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1454648453}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1512838241
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1512838242}
|
||||
- component: {fileID: 1512838245}
|
||||
- component: {fileID: 1512838244}
|
||||
- component: {fileID: 1512838243}
|
||||
- component: {fileID: 1512838246}
|
||||
m_Layer: 5
|
||||
m_Name: ReturnToGame
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1512838242
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1512838241}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1228767731}
|
||||
m_Father: {fileID: 1601651585}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 1600, y: -950}
|
||||
m_SizeDelta: {x: 350, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1512838243
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1512838241}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Button
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 1
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 1512838244}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!114 &1512838244
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1512838241}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &1512838245
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1512838241}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &1512838246
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1512838241}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f06b202749249b44a91b5047cb79cd9b, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Fruitomation::ReturnToGameButton
|
||||
--- !u!1 &1601651581
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -2177,14 +2368,8 @@ RectTransform:
|
||||
m_ConstrainProportionsScale: 1
|
||||
m_Children:
|
||||
- {fileID: 120641731}
|
||||
- {fileID: 946556763}
|
||||
- {fileID: 306312743}
|
||||
- {fileID: 216535972}
|
||||
- {fileID: 1992771922}
|
||||
- {fileID: 1077661}
|
||||
- {fileID: 683605711}
|
||||
- {fileID: 1394817802}
|
||||
- {fileID: 406517115}
|
||||
- {fileID: 2119665806}
|
||||
- {fileID: 1512838242}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
@@ -2441,13 +2626,13 @@ RectTransform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1992771921}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 958003758}
|
||||
m_Father: {fileID: 1601651585}
|
||||
m_Father: {fileID: 2119665806}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
@@ -2550,6 +2735,49 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier: Fruitomation::Fruitomation.Game.BasicUpgradeButton
|
||||
Upgrade: 2
|
||||
UpgradeCost: 0
|
||||
--- !u!1 &2119665805
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2119665806}
|
||||
m_Layer: 5
|
||||
m_Name: Upgrades
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2119665806
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2119665805}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 946556763}
|
||||
- {fileID: 306312743}
|
||||
- {fileID: 216535972}
|
||||
- {fileID: 1992771922}
|
||||
- {fileID: 1077661}
|
||||
- {fileID: 683605711}
|
||||
- {fileID: 1394817802}
|
||||
- {fileID: 406517115}
|
||||
m_Father: {fileID: 1601651585}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &2129197832
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -14,9 +14,18 @@ namespace Fruitomation.Game
|
||||
|
||||
[Header("References")]
|
||||
[SerializeField] private Transform FruitSpawnParent;
|
||||
[SerializeField] private GameObject[] FruitPrefabs;
|
||||
[SerializeField] private Canvas GameCanvas;
|
||||
|
||||
[Header("Prefabs")]
|
||||
[SerializeField] private GameObject ApplePrefab;
|
||||
[SerializeField] private GameObject GrapePrefab;
|
||||
[SerializeField] private GameObject BananaPrefab;
|
||||
[SerializeField] private GameObject MangoPrefab;
|
||||
[SerializeField] private GameObject DurianPrefab;
|
||||
[SerializeField] private GameObject PitayaPrefab;
|
||||
[SerializeField] private GameObject KiwiPrefab;
|
||||
[SerializeField] private GameObject BuddhasHandPrefab;
|
||||
|
||||
[Header("Read only")]
|
||||
[SerializeField, InspectorReadOnly] private List<FruitBehaviour> ActiveFruits;
|
||||
|
||||
@@ -38,7 +47,30 @@ namespace Fruitomation.Game
|
||||
|
||||
private void SpawnFruit()
|
||||
{
|
||||
GameObject prefab = FruitPrefabs[Random.Range(0, FruitPrefabs.Length)];
|
||||
List<GameObject> unlocked = new() { ApplePrefab };
|
||||
|
||||
if (UpgradeManager.Unlocked(BasicUpgrade.Grapes))
|
||||
unlocked.Add(GrapePrefab);
|
||||
|
||||
if (UpgradeManager.Unlocked(BasicUpgrade.Bananas))
|
||||
unlocked.Add(BananaPrefab);
|
||||
|
||||
if (UpgradeManager.Unlocked(BasicUpgrade.Kiwi))
|
||||
unlocked.Add(KiwiPrefab);
|
||||
|
||||
if (UpgradeManager.Unlocked(BasicUpgrade.Mangoes))
|
||||
unlocked.Add(MangoPrefab);
|
||||
|
||||
if (UpgradeManager.Unlocked(BasicUpgrade.Durian))
|
||||
unlocked.Add(DurianPrefab);
|
||||
|
||||
if (UpgradeManager.Unlocked(BasicUpgrade.BuddhasHand))
|
||||
unlocked.Add(BuddhasHandPrefab);
|
||||
|
||||
if (UpgradeManager.Unlocked(BasicUpgrade.Pitayas))
|
||||
unlocked.Add(PitayaPrefab);
|
||||
|
||||
GameObject prefab = unlocked[Random.Range(0, unlocked.Count)];
|
||||
GameObject go = Instantiate(prefab, FruitSpawnParent);
|
||||
|
||||
FruitBehaviour behaviour = go.GetComponent<FruitBehaviour>();
|
||||
|
||||
17
Assets/Scripts/Game/ReturnToGameButton.cs
Normal file
17
Assets/Scripts/Game/ReturnToGameButton.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Fruitomation.Game
|
||||
{
|
||||
public class ReturnToGameButton : MonoBehaviour
|
||||
{
|
||||
private void Awake()
|
||||
{
|
||||
Button b = GetComponent<Button>();
|
||||
b.onClick.AddListener(() =>
|
||||
{
|
||||
SceneController.StartLoadOf("GameScene");
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Game/ReturnToGameButton.cs.meta
Normal file
2
Assets/Scripts/Game/ReturnToGameButton.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f06b202749249b44a91b5047cb79cd9b
|
||||
@@ -4,6 +4,10 @@ using System.IO;
|
||||
using System.Linq;
|
||||
using System;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
using UnityEditor;
|
||||
#endif // UNITY_EDITOR
|
||||
|
||||
namespace Fruitomation.Game
|
||||
{
|
||||
[Serializable] public enum BasicUpgrade
|
||||
@@ -86,6 +90,11 @@ namespace Fruitomation.Game
|
||||
{
|
||||
Unlocks.Add(upgrade);
|
||||
}
|
||||
|
||||
public bool IsUnlocked(BasicUpgrade upgrade)
|
||||
{
|
||||
return Unlocks.Contains(upgrade);
|
||||
}
|
||||
}
|
||||
|
||||
public static class UpgradeManager
|
||||
@@ -120,5 +129,12 @@ namespace Fruitomation.Game
|
||||
}
|
||||
|
||||
public static void Unlock(BasicUpgrade upgrade) => CurrentUpgrades.Unlock(upgrade);
|
||||
|
||||
public static bool Unlocked(BasicUpgrade upgrade) => CurrentUpgrades.IsUnlocked(upgrade);
|
||||
|
||||
#if UNITY_EDITOR
|
||||
[MenuItem("Fruitomation/Reset Upgrades")]
|
||||
#endif // UNITY_EDITOR
|
||||
public static void ResetUpgrades() => CurrentUpgrades = new UnlockedUpgrades();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user