Added stuff
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@@ -1,7 +1,11 @@
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namespace Fruitomation.Game
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using UnityEngine;
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namespace Fruitomation.Game
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{
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public class GrinderBuilding : Building
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{
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[Header("Grinder Specific")]
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[SerializeField] private RectTransform OutputLocation;
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[SerializeField] private TriggerDetector Trigger;
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}
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}
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