Updated in game cursor

This commit is contained in:
Pasha Bibko
2026-04-28 15:19:49 +01:00
parent f3822f4f21
commit 61c3123bf9
4 changed files with 141 additions and 2 deletions

View File

@@ -19,28 +19,37 @@ namespace Fruitomation.UI
{
UpgradesButton.onClick.AddListener(() =>
{
Cursor.visible = true;
GameStateController.State = GameState.UpgradeMenu;
SceneController.StartLoadOf("UpgradesScene");
});
SimulateButton.onClick.AddListener(() =>
{
Cursor.visible = false;
GameStateController.State = GameState.Simulation;
});
BuildButton.onClick.AddListener(() =>
{
Cursor.visible = true;
GameStateController.State = GameState.BuildingMenu;
});
PauseButton.onClick.AddListener(() =>
{
Cursor.visible = true;
GameStateController.State = GameState.MainMenu;
SceneController.StartLoadOf("MainMenu");
});
EditButton.onClick.AddListener(() =>
{
Cursor.visible = true;
GameStateController.State = GameState.Editing;
});
}