From 43d27a66579102a81b9107a36e45e6d5f715622d Mon Sep 17 00:00:00 2001 From: Pasha Bibko <156938226+PashaBibko@users.noreply.github.com> Date: Tue, 28 Apr 2026 14:09:13 +0100 Subject: [PATCH] Applied a downward force from limbo state --- Assets/Scripts/Game/Items/ItemBehaviour.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Assets/Scripts/Game/Items/ItemBehaviour.cs b/Assets/Scripts/Game/Items/ItemBehaviour.cs index 36e8ce4..2f089d3 100644 --- a/Assets/Scripts/Game/Items/ItemBehaviour.cs +++ b/Assets/Scripts/Game/Items/ItemBehaviour.cs @@ -46,6 +46,7 @@ namespace Fruitomation.Game.Items CurrentChild.SetActive(true); Body2D.WakeUp(); + Body2D.AddForce(Vector3.down * 5f, ForceMode2D.Impulse); } public void SendToTheGhostRealm() => StartCoroutine(SendToGhostRealmInternal());