Small changes
This commit is contained in:
@@ -138,7 +138,19 @@ namespace Fruitomation.Game
|
||||
|
||||
#if UNITY_EDITOR
|
||||
[MenuItem("Fruitomation/Reset Upgrades")]
|
||||
#endif // UNITY_EDITOR
|
||||
public static void ResetUpgrades() => CurrentUpgrades = new UnlockedUpgrades();
|
||||
|
||||
[MenuItem("Fruitomation/Unlock All Upgrades")]
|
||||
public static void UnlockAll()
|
||||
{
|
||||
BasicUpgrade[] upgrades = Enum.GetValues(typeof(BasicUpgrade)) as BasicUpgrade[];
|
||||
System.Diagnostics.Debug.Assert(upgrades != null, nameof(upgrades) + " != null");
|
||||
|
||||
foreach (BasicUpgrade upgrade in upgrades)
|
||||
{
|
||||
Unlock(upgrade);
|
||||
}
|
||||
}
|
||||
#endif // UNITY_EDITOR
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user