Added basic upgrade menu
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@@ -20,7 +20,7 @@ namespace Fruitomation.UI
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UpgradesButton.onClick.AddListener(() =>
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{
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GameStateController.State = GameState.UpgradeMenu;
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SceneController.StartLoadOf("SampleScene");
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SceneController.StartLoadOf("UpgradesScene");
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});
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SimulateButton.onClick.AddListener(() =>
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