Made presser open and close
This commit is contained in:
@@ -224,6 +224,13 @@ AnimationClip:
|
||||
intParameter: 0
|
||||
messageOptions: 0
|
||||
- time: 0.55
|
||||
functionName: OpenBottom
|
||||
data:
|
||||
objectReferenceParameter: {fileID: 0}
|
||||
floatParameter: 0
|
||||
intParameter: 0
|
||||
messageOptions: 0
|
||||
- time: 0.6666667
|
||||
functionName: CloseBottom
|
||||
data:
|
||||
objectReferenceParameter: {fileID: 0}
|
||||
|
||||
@@ -211,7 +211,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!61 &2714168551213278428
|
||||
BoxCollider2D:
|
||||
@@ -293,7 +293,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!61 &2448787661920129587
|
||||
BoxCollider2D:
|
||||
@@ -375,7 +375,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!61 &8580655252957421185
|
||||
BoxCollider2D:
|
||||
@@ -421,7 +421,7 @@ BoxCollider2D:
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
m_Size: {x: 120, y: 1}
|
||||
m_Size: {x: 120, y: 12}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!1 &8718160904021803034
|
||||
GameObject:
|
||||
@@ -457,7 +457,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!61 &7980248264564719518
|
||||
BoxCollider2D:
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace Fruitomation.Game
|
||||
[SerializeField] private Animator PresserAnimator;
|
||||
[SerializeField] private Collider2D TopCollider;
|
||||
[SerializeField] private Collider2D BottomCollider;
|
||||
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (GameStateController.Is(GameState.Simulation))
|
||||
@@ -33,11 +33,33 @@ namespace Fruitomation.Game
|
||||
}
|
||||
}
|
||||
|
||||
[Preserve, UsedImplicitly] public void OpenTop() => TopCollider.enabled = false;
|
||||
[Preserve, UsedImplicitly] public void CloseTop() => TopCollider.enabled = true;
|
||||
|
||||
[Preserve, UsedImplicitly] public void OpenBottom() => BottomCollider.enabled = false;
|
||||
[Preserve, UsedImplicitly] public void CloseBottom() => BottomCollider.enabled = true;
|
||||
[Preserve, UsedImplicitly]
|
||||
public void OpenTop()
|
||||
{
|
||||
Debug.Log(nameof(OpenTop));
|
||||
TopCollider.enabled = false;
|
||||
}
|
||||
|
||||
[Preserve, UsedImplicitly]
|
||||
public void CloseTop()
|
||||
{
|
||||
Debug.Log(nameof(CloseTop));
|
||||
TopCollider.enabled = true;
|
||||
}
|
||||
|
||||
[Preserve, UsedImplicitly]
|
||||
public void OpenBottom()
|
||||
{
|
||||
Debug.Log(nameof(OpenBottom));
|
||||
BottomCollider.enabled = false;
|
||||
}
|
||||
|
||||
[Preserve, UsedImplicitly]
|
||||
public void CloseBottom()
|
||||
{
|
||||
Debug.Log(nameof(CloseBottom));
|
||||
BottomCollider.enabled = true;
|
||||
}
|
||||
|
||||
[Preserve, UsedImplicitly] public void Press()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user