Added a base class for item behaviour

This commit is contained in:
2026-04-18 12:11:53 +01:00
parent 352184df25
commit 256ab65060
7 changed files with 69 additions and 29 deletions

View File

@@ -0,0 +1,12 @@
using UnityEngine;
namespace Fruitomation.Game.Items
{
public class FruitBehaviour : ItemBehaviour
{
protected override void OnInitialized()
{
Body2D.linearVelocity = Random.insideUnitCircle * 2.5f;
}
}
}