Updated buttons interactivity
Also changed image compression
This commit is contained in:
@@ -67,12 +67,12 @@ TextureImporter:
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||||
swizzle: 50462976
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cookieLightType: 0
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platformSettings:
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- serializedVersion: 3
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- serializedVersion: 4
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -80,7 +80,7 @@ TextureImporter:
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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- serializedVersion: 4
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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@@ -93,7 +93,7 @@ TextureImporter:
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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- serializedVersion: 4
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buildTarget: WebGL
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maxTextureSize: 2048
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resizeAlgorithm: 0
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@@ -110,6 +110,7 @@ TextureImporter:
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||||
serializedVersion: 2
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sprites: []
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outline: []
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customData:
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physicsShape: []
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bones: []
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spriteID:
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@@ -119,6 +120,8 @@ TextureImporter:
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||||
edges: []
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weights: []
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secondaryTextures: []
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spriteCustomMetadata:
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entries: []
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nameFileIdTable: {}
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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@@ -67,12 +67,12 @@ TextureImporter:
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swizzle: 50462976
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cookieLightType: 0
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platformSettings:
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- serializedVersion: 3
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- serializedVersion: 4
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -80,7 +80,7 @@ TextureImporter:
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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- serializedVersion: 4
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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@@ -93,7 +93,7 @@ TextureImporter:
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||||
ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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- serializedVersion: 4
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buildTarget: WebGL
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maxTextureSize: 2048
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resizeAlgorithm: 0
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@@ -120,6 +120,7 @@ TextureImporter:
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||||
alignment: 0
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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customData:
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outline: []
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physicsShape: []
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tessellationDetail: 0
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@@ -141,6 +142,7 @@ TextureImporter:
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alignment: 0
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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customData:
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outline: []
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physicsShape: []
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tessellationDetail: 0
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@@ -162,6 +164,7 @@ TextureImporter:
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alignment: 0
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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customData:
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outline: []
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physicsShape: []
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tessellationDetail: 0
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@@ -183,6 +186,7 @@ TextureImporter:
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alignment: 0
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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customData:
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outline: []
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physicsShape: []
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tessellationDetail: 0
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@@ -204,6 +208,7 @@ TextureImporter:
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alignment: 0
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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customData:
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outline: []
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physicsShape: []
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tessellationDetail: 0
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@@ -225,6 +230,7 @@ TextureImporter:
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alignment: 0
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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customData:
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outline: []
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physicsShape: []
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tessellationDetail: 0
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@@ -246,6 +252,7 @@ TextureImporter:
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alignment: 0
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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customData:
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outline: []
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physicsShape: []
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tessellationDetail: 0
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@@ -267,6 +274,7 @@ TextureImporter:
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alignment: 0
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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customData:
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outline: []
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physicsShape: []
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tessellationDetail: 0
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@@ -288,6 +296,7 @@ TextureImporter:
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alignment: 0
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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customData:
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outline: []
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physicsShape: []
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tessellationDetail: 0
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@@ -309,6 +318,7 @@ TextureImporter:
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alignment: 0
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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customData:
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outline: []
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physicsShape: []
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tessellationDetail: 0
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@@ -320,6 +330,7 @@ TextureImporter:
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edges: []
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weights: []
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outline: []
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customData:
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physicsShape: []
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bones: []
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spriteID: 6dfe9092a98e9ec4ebdee3a1a0a445d4
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@@ -329,6 +340,8 @@ TextureImporter:
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edges: []
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weights: []
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secondaryTextures: []
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spriteCustomMetadata:
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entries: []
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nameFileIdTable:
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Fan-v2_0: -1488015757
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||||
Fan-v2_1: 1806313799
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||||
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||||
@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -67,12 +67,12 @@ TextureImporter:
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||||
swizzle: 50462976
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cookieLightType: 0
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platformSettings:
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- serializedVersion: 3
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- serializedVersion: 4
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -80,7 +80,7 @@ TextureImporter:
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||||
ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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- serializedVersion: 4
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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@@ -93,7 +93,7 @@ TextureImporter:
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||||
ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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- serializedVersion: 4
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buildTarget: WebGL
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maxTextureSize: 2048
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resizeAlgorithm: 0
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@@ -110,6 +110,7 @@ TextureImporter:
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serializedVersion: 2
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sprites: []
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outline: []
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customData:
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physicsShape: []
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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@@ -119,6 +120,8 @@ TextureImporter:
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||||
edges: []
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weights: []
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secondaryTextures: []
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spriteCustomMetadata:
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entries: []
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nameFileIdTable: {}
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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@@ -67,12 +67,12 @@ TextureImporter:
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||||
swizzle: 50462976
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cookieLightType: 0
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platformSettings:
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- serializedVersion: 3
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- serializedVersion: 4
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -80,7 +80,7 @@ TextureImporter:
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||||
ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
|
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- serializedVersion: 4
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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@@ -93,7 +93,7 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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- serializedVersion: 4
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buildTarget: WebGL
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maxTextureSize: 2048
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resizeAlgorithm: 0
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@@ -110,6 +110,7 @@ TextureImporter:
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serializedVersion: 2
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sprites: []
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outline: []
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customData:
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physicsShape: []
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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@@ -119,6 +120,8 @@ TextureImporter:
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edges: []
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weights: []
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secondaryTextures: []
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spriteCustomMetadata:
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entries: []
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nameFileIdTable: {}
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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Assets/Art/Upgrade9Slice-OnHover-v1.png
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File diff suppressed because it is too large
Load Diff
@@ -1,10 +1,11 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Collections.Generic;
|
||||
using Fruitomation.Game;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine;
|
||||
using System.Linq;
|
||||
using System;
|
||||
using System.Text.RegularExpressions;
|
||||
using PashaBibko.Pacore.Attributes;
|
||||
|
||||
namespace Fruitomation.UI
|
||||
{
|
||||
@@ -38,9 +39,10 @@ namespace Fruitomation.UI
|
||||
|
||||
private (LineRenderer, BasicUpgradeButton, LineInfo)[] UpgradeLines;
|
||||
|
||||
private UpgradeState State = UpgradeState.Hidden;
|
||||
private Button AttachedButton;
|
||||
private Text AttachedText;
|
||||
[Header("Read Only")]
|
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[SerializeField, InspectorReadOnly] private UpgradeState State = UpgradeState.Hidden;
|
||||
[SerializeField, InspectorReadOnly] private Button AttachedButton;
|
||||
[SerializeField, InspectorReadOnly] private Text AttachedText;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
@@ -52,7 +54,7 @@ namespace Fruitomation.UI
|
||||
|
||||
AttachedButton = GetComponent<Button>();
|
||||
|
||||
AttachedButton.onClick.AddListener(() => { UpgradeManager.Unlock(Upgrade); });
|
||||
AttachedButton.onClick.AddListener(OnButtonClicked);
|
||||
|
||||
/* Stops null reference */
|
||||
RequiredUpgrades ??= Array.Empty<BasicUpgradeButton>();
|
||||
@@ -97,14 +99,19 @@ namespace Fruitomation.UI
|
||||
UpgradeLines = lines.ToArray();
|
||||
}
|
||||
|
||||
private void OnButtonClicked()
|
||||
{
|
||||
UpgradeManager.Unlock(Upgrade);
|
||||
}
|
||||
|
||||
private bool IsUnlockable =>
|
||||
RequiredUpgrades.Length == 0 ||
|
||||
RequiredUpgrades.All(required => required.IsUnlocked);
|
||||
|
||||
private bool IsViewable =>
|
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RequiredUpgrades.Length == 0 ||
|
||||
RequiredUpgrades.Any(required => required.IsUnlocked);
|
||||
|
||||
RequiredUpgrades.Any(required => required.IsUnlockable);
|
||||
|
||||
private void Update()
|
||||
{
|
||||
foreach ((LineRenderer lr, BasicUpgradeButton button, LineInfo info) in UpgradeLines)
|
||||
@@ -119,7 +126,7 @@ namespace Fruitomation.UI
|
||||
{
|
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lr.positionCount = info.LinePoints.Length;
|
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int index = 0;
|
||||
|
||||
|
||||
foreach (RectTransform point in info.LinePoints)
|
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{
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lr.SetPosition(index++, point.position);
|
||||
@@ -131,12 +138,12 @@ namespace Fruitomation.UI
|
||||
{
|
||||
State = UpgradeState.Unlocked;
|
||||
}
|
||||
|
||||
|
||||
else if (IsUnlockable)
|
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{
|
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State = UpgradeState.Unlockable;
|
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}
|
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|
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|
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else if (IsViewable)
|
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{
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State = UpgradeState.Viewable;
|
||||
@@ -146,14 +153,21 @@ namespace Fruitomation.UI
|
||||
{
|
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State = UpgradeState.Hidden;
|
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}
|
||||
|
||||
|
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AttachedButton.interactable = State == UpgradeState.Unlockable;
|
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|
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// https://stackoverflow.com/questions/27040325/c-sharp-regex-to-convert-camelcase-to-sentence-case
|
||||
string formatted = Regex.Replace(Upgrade.ToString(), @"[A-Z]", " $0")[1..];
|
||||
|
||||
AttachedText.text = State == UpgradeState.Hidden
|
||||
? "???"
|
||||
: $"{formatted}\n{Cost.AsString()}";
|
||||
AttachedText.text = State switch
|
||||
{
|
||||
UpgradeState.Hidden => "???",
|
||||
UpgradeState.Viewable => $"{formatted}",
|
||||
UpgradeState.Unlockable => $"{formatted}\n{Cost.AsString()}",
|
||||
UpgradeState.Unlocked => $"{formatted}\nUnlocked",
|
||||
_ => throw new ArgumentOutOfRangeException()
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
private bool IsUnlocked => State == UpgradeState.Unlocked;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user