Added basic recipes

This commit is contained in:
2026-04-27 20:40:20 +01:00
parent 6814aa6c0c
commit 0c22708642
5 changed files with 133 additions and 5 deletions

View File

@@ -1,4 +1,5 @@
using UnityEngine;
using Fruitomation.Game.Items;
using UnityEngine;
namespace Fruitomation.Game
{
@@ -7,5 +8,33 @@ namespace Fruitomation.Game
[Header("Grinder Specific")]
[SerializeField] private RectTransform OutputLocation;
[SerializeField] private TriggerDetector Trigger;
private void Start()
{
Trigger.SetAction(other =>
{
bool isItem = other.transform.parent.TryGetComponent(out ItemBehaviour item);
if (!isItem)
{
return;
}
item.CurrentType = item.CurrentType switch
{
ItemType.KiwiSeeds => UpgradeManager.Is(BasicUpgrade.KiwiSeedOil)
? ItemType.KiwiSeedOil
: ItemType.KiwiSeeds,
ItemType.Durian => UpgradeManager.Is(BasicUpgrade.DurianPowder)
? ItemType.DurainPowder
: ItemType.Durian,
var _ => item.CurrentType
};
item.transform.position = OutputLocation.position;
}, TriggerType.Enter);
}
}
}